Historique des commits

Auteur SHA1 Message Date
  DjWarmonger aeb9cf9460 - First part of battle interface rewrite. Untested. May work or not work randomly. il y a 13 ans
  DjWarmonger 81367ef6d5 - A complete solutions for reserved adventure objects il y a 13 ans
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time il y a 13 ans
  DjWarmonger a3f36ccc71 - Unified interface for visitable objects il y a 13 ans
  DjWarmonger 9518474ec7 First attempt to replace rule-of-a-thumb behavior with actual reasoning il y a 13 ans
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. il y a 13 ans
  DjWarmonger 0793ce2c4a AI will now always pick best stacks from towns. il y a 13 ans
  DjWarmonger bdd71b4f38 AI can now use external dwellings. il y a 13 ans
  DjWarmonger 998d8bf501 Added trivial fuzzy logic to handle creature banks estimation. il y a 13 ans
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn il y a 13 ans
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI il y a 13 ans
  Michał W. Urbańczyk 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 il y a 13 ans