Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) пре 12 година
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets пре 12 година
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase пре 12 година
  Ivan Savenko c927913f5f - Improved json validation. Now it support most of features from latest json schema draft пре 12 година
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. пре 12 година
  Ivan Savenko a9fe9e9e8b - fixed #1229 and #1245 пре 12 година
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json пре 12 година
  alexvins 2eb8263e51 Basic Configuration for bonus types пре 12 година
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) пре 12 година
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. пре 12 година
  DjWarmonger 5f4fb22f53 Several fixes to combined artifacts added via mods. пре 12 година
  Michał W. Urbańczyk ca4a34df7b Development build 0.91b. пре 12 година
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. пре 12 година
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain пре 12 година
  mateuszb 9c1a117c1c * refactoring пре 12 година
  mateuszb bda766b697 * refactoring пре 12 година
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs пре 12 година
  mateuszb f1c78e3260 * creature ID refactoring пре 12 година
  mateuszb af5287c193 * fixed opening custom campaign selection window пре 12 година
  alexvins a9d458c8f4 few more refactorings пре 12 година
  mateuszb 25663ce7af * fixed vector<bool> serialization пре 12 година
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) пре 12 година
  beegee1 a4129f43f2 - Correct handling of who manages which players(player count may differ from initial start options for a RMG map) - Fixed warning пре 12 година
  DjWarmonger cf7108f075 - Made sure that stack artifacts will not spawn when they are turned off пре 12 година
  DjWarmonger fff7909958 - Fix for hero specialties (creature type limiters) пре 12 година
  Ivan Savenko 5deb499e7e Last breaking change into mod system (will explain on forum) пре 12 година
  DjWarmonger a86b5c1e2e Artifacts can now have multiple types of bearers. Fixed problems with Commander arts impossible to wear. пре 12 година
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing пре 13 година
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug пре 13 година
  DjWarmonger c0e09679f1 - Mod artifacts can have components пре 13 година