提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) 12 年之前
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 年之前
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年之前
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 年之前
  alexvins ceea466f54 [refactor] spell handling 12 年之前
  mateuszb 9c1a117c1c * refactoring 12 年之前
  mateuszb 8a8eecd063 * refactoring 12 年之前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
  mateuszb 9dd60b6dbe * refactoring 12 年之前
  mateuszb f1c78e3260 * creature ID refactoring 12 年之前
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 年之前
  mateuszb ba3075317f * proper bool serialization 12 年之前
  Ivan Savenko 5deb499e7e Last breaking change into mod system (will explain on forum) 12 年之前
  Ivan Savenko 8824f5e2d5 - H3 creatures use subset of mod creature format (todo - unify code) 13 年之前
  DjWarmonger 0e06ac15ad - Commanders are now a part of faction config 13 年之前
  Ivan Savenko 94c55e2632 - string ID's for spells (not configurable due to hardcode) 13 年之前
  Ivan Savenko ff146a80fe - fixed empty tavern in new towns 13 年之前
  Ivan Savenko e36bc50504 - support for new heroes and hero classes 13 年之前
  Ivan Savenko d2ee602b29 - fix uninitialized cursor 13 年之前
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 年之前
  Ivan Savenko 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. 13 年之前
  Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID 13 年之前
  Ivan Savenko 16b72ee89b minor: 13 年之前
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system 13 年之前
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 年之前
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 年之前
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler 13 年之前
  Ivan Savenko 9f0441a0be - adventure map defs are now part of town config. Should be the last part 13 年之前
  Ivan Savenko c071a03a8a - fix for #1135 13 年之前
  Ivan Savenko 306d64b0c4 - it is possible to read json file with vector 13 年之前