Commit History

Author SHA1 Message Date
  Ivan Savenko 0e8ee929df Renamed CCursorHandler -> CursorHandler 2 years ago
  Ivan Savenko 9895dca615 Play sound if spell was resisted 2 years ago
  Ivan Savenko a25214ae71 Fixes graphical artifacts on toggling stack queue visibility 2 years ago
  Ivan Savenko d8a70de068 Improved ordering of movement animation, fixes potential visual artifact 2 years ago
  Ivan Savenko a9808a6541 Fix battle start when hero has tactics and no battle sounds mod is on 2 years ago
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch 2 years ago
  Ivan Savenko c8cd8aaf10 merge fix - do not attempt to display multiple dialogs at once 2 years ago
  Ivan Savenko da7766e90b Fix battle start with disabled opening sounds 2 years ago
  Ivan Savenko ae3f6c5e79 Renamed PointEffectAnimation -> EffectAnimation 2 years ago
  Ivan Savenko 5b41ced427 Removed sound playback from PointEffectAnimation 2 years ago
  Ivan Savenko 5a7eed01da Made BattleInterface class less friendly 2 years ago
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2 years ago
  Ivan Savenko bab5922951 Spells can now define color muxer effect (e.g. Bloodlust & Petrify) 2 years ago
  Ivan Savenko 41b87088d5 Color muxer effects can now be (partially) configured by user. 2 years ago
  Ivan Savenko 8a9a7b9650 Fix UI on battle start if hero has tactics 2 years ago
  Ivan Savenko 541d98143b Renamed BattleControlPanel -> BattleWindow 2 years ago
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel 2 years ago
  Ivan Savenko 6138ff1670 Minor refactoring of BattleHero class 2 years ago
  Ivan Savenko 16c4851d3b Animated cursor for spell selection, removed hardcoded cursor ID's 2 years ago
  Ivan Savenko e9e549148d Implemented teleportation animation effect 2 years ago
  Ivan Savenko deffba01b9 All battle effects are now fully client sided 2 years ago
  Ivan Savenko 70eac47f08 Fixes #1051, #1042 - highlight creatures that will be affected by spell 2 years ago
  Ivan Savenko 4d5311789e Fixes #831 - do not process any incoming Packs until opening is over 2 years ago
  Ivan Savenko bbabc991ee Clean up logging 2 years ago
  Ivan Savenko 4d628a8ba1 Fixed several assertion failures on shutting down game 2 years ago
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect 2 years ago
  Ivan Savenko 3693184e51 Fix cast animation for Genie and heroes 2 years ago
  Ivan Savenko fb3a08e0a6 Added fading animation for fade-in effect for summons 2 years ago
  Ivan Savenko b2f5a87a0f Spell animation will now wait for hero animation before playing 2 years ago
  Ivan Savenko e7206cb759 Cleaned up BattleHero class 2 years ago