Konstantin
|
0f5f4c69ec
vcmi: specialize native terrain entity
|
2 years ago |
Konstantin
|
11b237a23c
vcmi: massive refactoring v1
|
2 years ago |
Ivan Savenko
|
383387ef29
Integrated defaultMods into mod system
|
2 years ago |
Konstantin
|
4c4498b22a
vcmi: modernize rest of lib
|
2 years ago |
Konstantin
|
34a26580a7
vcmi: skill-agnostic resistance
|
2 years ago |
Dydzio
|
e48a4185ed
Use config values from new settings
|
2 years ago |
Dydzio
|
685d63603d
Merge branch 'develop' into creature-numeric-quantities
|
2 years ago |
Ivan Savenko
|
d2b837b116
All creature-related texts go through translator
|
2 years ago |
Dydzio
|
8248feebf7
Implement numeric creature descriptions with config toggle on/off
|
2 years ago |
Ivan Savenko
|
eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
|
2 years ago |
Ivan Savenko
|
26985600b2
Fixed several more cases of incorrect scope for identifiers resolving
|
2 years ago |
Ivan Savenko
|
fb6b3c31e8
Renamed UNUSED -> MAYBE_UNUSED macro to match c++17 attribute name
|
2 years ago |
Ivan Savenko
|
2cbe6bcb47
Added common method to get names of hardcoded mod scopes
|
2 years ago |
Andrii Danylchenko
|
8b964be71f
Merge pull request #1111 from GermanAizek/develop
|
2 years ago |
lainon
|
7fdad4e0f6
Code refactor following C++ standard and condition fixes
|
2 years ago |
nordsoft
|
0f35082024
Fix crash with objects belonging players without state
|
3 years ago |
nordsoft
|
9fb5d0e726
Fix stackinstance deserialization
|
3 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
Dmitry Orlov
|
8cae3398ba
Feature: Army Management Shortcuts should work as in HD+ Mod
|
3 years ago |
Dmitry Orlov
|
30b879ae5d
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
|
4 years ago |
Dmitry Orlov
|
25d9ea1ddf
Feature: Opposite Side Limiter
|
4 years ago |
Andrii Danylchenko
|
d47564955e
Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion
|
4 years ago |
Andrii Danylchenko
|
70ed3f55a5
Nullkiller: replace a hack with temporary bonus node concept
|
4 years ago |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
Dmitry Orlov
|
39de2f6435
Fix: Morale bonus should be shown correctly
|
5 years ago |
John Bolton
|
a05ae78e67
Fixed lots of warnings.
|
5 years ago |
Dydzio
|
aafad18121
Style fixes
|
6 years ago |
AlexVinS
|
e666b2740c
Do not use CCreature in CSimpleArmy
|
7 years ago |
AlexVinS
|
03cfd2cb78
Do not use StackLocation in netpacks
|
7 years ago |
Henning Koehler
|
d3e4fc6e7a
renamed CBonusSystemNode::popBonuses to removeBonusesRecursive
|
7 years ago |