Commit History

Author SHA1 Message Date
  AlexVinS 0f9de1c560 Made CTypeList threadsafe 10 years ago
  AlexVinS 687a82886f cleanup CTypeList interface 10 years ago
  AlexVinS 74161198c4 More refactoring 10 years ago
  AlexVinS 3bca68fd2d Initial refactoring 10 years ago
  Ivan Savenko 380c100783 Disabled Nagle algorithm for net packs. 11 years ago
  Karol 53ab0593b7 VCMIDirs update #6 11 years ago
  Ivan Savenko 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
  Ivan Savenko 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes 11 years ago
  Michał W. Urbańczyk 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 11 years ago
  Michał W. Urbańczyk 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 years ago
  Michał W. Urbańczyk 8eafb9f951 Savegames loader fixed to properly know save version. 11 years ago
  beegee1 11ca1ec1f8 - Fixed custom main hero handling (map options) 12 years ago
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 years ago
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
  Michał W. Urbańczyk 1e8c58ecdf Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 years ago
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 years ago
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 years ago
  Michał W. Urbańczyk 9492592a8f Version bump. Fixed crash on desync saves. 12 years ago
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 years ago
  Michał W. Urbańczyk d23a5dcfdf Fixed #1208. 12 years ago
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. 12 years ago
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 years ago
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 years ago
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 years ago