beegee1
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105083dd70
* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods
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13 years ago |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 years ago |
Michał W. Urbańczyk
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2ba0427432
* Fixed #1096
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13 years ago |
DjWarmonger
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0435d5a4f1
- Removed pointer usage for CQuest. may look rough, but works and fixes #1051.
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13 years ago |
Ivan Savenko
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15a7f43e11
- fixed #1075, #1080, #1081
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13 years ago |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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13 years ago |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 years ago |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 years ago |
Michał W. Urbańczyk
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74f9c19a7c
Implemented spell countering.
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
DjWarmonger
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39d433c1c7
Moved game Modules to config file.
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13 years ago |
DjWarmonger
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356e675a65
- VCAI can now complete all types of Seer Hut Mission. GATHERTROOP victory condition should also work.
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13 years ago |
Michał W. Urbańczyk
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9207e4f4a4
Fixed a compile error on MSVC with abs(ui64).
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13 years ago |
DjWarmonger
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d8cb3a34d3
-Fixed crash #1037
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13 years ago |
DjWarmonger
|
b86706d58c
Commander can now die in a battle and will be automatically rised when visiting town.
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13 years ago |
DjWarmonger
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cf45239332
Fixed #1035.
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13 years ago |
DjWarmonger
|
b28da1a5d3
- Quest log minimap now has clickable icons
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13 years ago |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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13 years ago |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 years ago |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 years ago |
DjWarmonger
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5435101182
Lots of fixes and improvements for Commander interface.
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13 years ago |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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13 years ago |
DjWarmonger
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416c08260a
- Basic Commander window
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13 years ago |
DjWarmonger
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ee2768ab07
- Some work for commanders
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13 years ago |
Michał W. Urbańczyk
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5449546447
Advanced work on support for Quicksand and Land Mine spells.
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13 years ago |
DjWarmonger
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f720038ca5
- Battle interface fixes. It's possible to move stacks & attack
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13 years ago |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 years ago |
Michał W. Urbańczyk
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c698181c4c
* simple mechanism for detecting desync after init
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13 years ago |
Michał W. Urbańczyk
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d0e259864e
* Replaced boost::shared_ptr with std::shared_ptr.
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13 years ago |
Michał W. Urbańczyk
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f2642cb62c
Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI.
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13 years ago |