提交历史

作者 SHA1 备注 提交日期
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 年之前
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 年之前
  AlexVinS a4d4851d80 Fix typo: casted->cast 10 年之前
  AlexVinS 466ddb37b3 fix 1556 10 年之前
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 年之前
  AlexVinS a06dae1f96 Move getAffectedCreatures to CSpell. + more drafts 11 年之前
  AlexVinS d7800b834e get rid of CBattleInfoCallback::calculateSpellDmg 11 年之前
  AlexVinS e4b726151d get rid of CBattleInfoCallback::battleStackIsImmune 11 年之前
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants 11 年之前
  AlexVinS 6f65d2484b Extract battleStackIsImmune from battleIsImmune 11 年之前
  Ilya Zhuravlev db7cd79cf7 Android port. 11 年之前
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 年之前
  alexvins 4203d69525 Part 2 of new spell configuration 11 年之前
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 年之前
  Michał W. Urbańczyk 149ff4df14 Fixed tiny but terrible mistake from two commits ago. 12 年之前
  Michał W. Urbańczyk 5c6d12400f Fixed AI detection of battle end (solves some freezes). 12 年之前
  Michał W. Urbańczyk 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator 12 年之前
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 年之前
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: 12 年之前
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 年之前
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 年之前
  Ivan Savenko dd808ef5cc bugfixing: 12 年之前
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 年之前
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 年之前
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 年之前
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 年之前
  beegee1 abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 12 年之前
  mateuszb d540723739 * refactoring 12 年之前
  mateuszb f1c78e3260 * creature ID refactoring 12 年之前
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 年之前