Commit History

Author SHA1 Message Date
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 years ago
  DjWarmonger d775e40eba Fixed typo. 9 years ago
  DjWarmonger 4de0f0f973 Compile fixes for MSVS. 9 years ago
  ArseniyShestakov 4e8486da7b Merge pull request #160 from vmarkovtsev/issue/2388 9 years ago
  Vadim Markovtsev e8db456beb Reset obelisks upon game end 9 years ago
  Zyx-2000 43b364bcd4 compilation fixes... 9 years ago
  Zyx-2000 cf61837ced replaced std::string with boost::filesystem::path in several places 9 years ago
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
  ArseniyShestakov 87eaa78ffd Restore testing option changes overriten by merge 9 years ago
  Ivan Savenko a051a08a46 Merge remote-tracking branch 'origin/issue/2306' into develop 9 years ago
  ArseniyShestakov 1ec7d14637 Client: add command line options to simplify multi-instance testing 10 years ago
  Vadim Markovtsev c5ebec0d1f Fix the second crash (dynamic_cast failure) 10 years ago
  Alexander Shishkin fca4deaad2 Merge pull request #122 from vmarkovtsev/feature/warnings 10 years ago
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 years ago
  AlexVinS 2677d4a677 Fixed action cancel on active stack remove 10 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  AlexVinS aa5e9fc959 get rid of global debug macros. 10 years ago
  AlexVinS 2b88a914ff Fix client build 10 years ago
  AlexVinS 3bca68fd2d Initial refactoring 10 years ago
  Patrick Simmons 407755ee77 Minor multiplayer load bugfixes 11 years ago
  Patrick Simmons 1dabdf7b3a Minor fixes to multiplayer load game support 11 years ago
  Patrick Simmons 6aa3c11084 SUCCESS! 11 years ago
  Patrick Simmons 7babdccd59 This is very wrong but works better than anything else I've tried. 11 years ago
  Patrick Simmons 41da0ad2e6 multiplayerload changes (committing so I can revert...) 11 years ago
  Patrick Simmons 3685e96042 Revert "multiplayer load changes" 11 years ago
  Patrick Simmons 99a63c4bbd multiplayer load changes 11 years ago
  Patrick Simmons cfa6f46d62 VERY buggy, unusable, but progress is being made... 11 years ago
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 years ago
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 years ago
  Ivan Savenko de9c5b1af7 Merge branch 'develop' of github.com:karol57/vcmi into karol57-develop 11 years ago