Historia zmian

Autor SHA1 Wiadomość Data
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 lat temu
  AlexVinS 66d8408130 Fix creature set loading 9 lat temu
  AlexVinS dd1aabbe23 Use JsonSerializeFormat for map objects 9 lat temu
  AlexVinS a638d0cd51 Creature set serialization 9 lat temu
  Arseniy Shestakov 75ca020890 CCeatureSet: add getArmyDescription for hover and InfoWindow texts 9 lat temu
  AlexVinS 6cf82ceab5 Possible fix for #923 10 lat temu
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 lat temu
  Patrick Simmons cfa6f46d62 VERY buggy, unusable, but progress is being made... 11 lat temu
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 lat temu
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 lat temu
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 lat temu
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 lat temu
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE 12 lat temu
  Michał W. Urbańczyk 30a0237fb8 Merged the 092c-compat branch. 12 lat temu
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 lat temu
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 lat temu
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 lat temu
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 lat temu
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 lat temu
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. 12 lat temu
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 lat temu
  DjWarmonger 5252e2aefe Added few more icons for creature abilities. 12 lat temu
  mateuszb 560315bc48 * SlotID refactoring 12 lat temu
  alexvins ceea466f54 [refactor] spell handling 12 lat temu
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 lat temu
  DjWarmonger 140786a04b - Drain Life now has % effect depending on bonus value 12 lat temu
  mateuszb f1c78e3260 * creature ID refactoring 12 lat temu
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 lat temu
  mateuszb ba3075317f * proper bool serialization 12 lat temu
  DjWarmonger cf7108f075 - Made sure that stack artifacts will not spawn when they are turned off 12 lat temu