Arseniy Shestakov
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10dbbead2d
Fix indentation of logging code and around it
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9 lat temu |
AlexVinS
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66d8408130
Fix creature set loading
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9 lat temu |
AlexVinS
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dd1aabbe23
Use JsonSerializeFormat for map objects
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9 lat temu |
AlexVinS
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a638d0cd51
Creature set serialization
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9 lat temu |
Arseniy Shestakov
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75ca020890
CCeatureSet: add getArmyDescription for hover and InfoWindow texts
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9 lat temu |
AlexVinS
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6cf82ceab5
Possible fix for #923
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10 lat temu |
AlexVinS
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685deddac1
Start spell-relatet files reorganisation
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10 lat temu |
Patrick Simmons
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cfa6f46d62
VERY buggy, unusable, but progress is being made...
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11 lat temu |
Ivan Savenko
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a0689fa377
Refactoring of hoverText from objects:
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11 lat temu |
Ivan Savenko
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652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
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11 lat temu |
Ivan Savenko
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0afdfa529c
Moved all object-related files to lib/mapObjects directory.
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11 lat temu |
Ivan Savenko
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7f07a30d7d
More fixes for map-specific crashes, fixes #1427 and #733
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11 lat temu |
Ivan Savenko
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55577d0ac4
- fixed missing DLL_LINKAGE
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12 lat temu |
Michał W. Urbańczyk
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30a0237fb8
Merged the 092c-compat branch.
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12 lat temu |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 lat temu |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 lat temu |
Michał W. Urbańczyk
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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12 lat temu |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 lat temu |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 lat temu |
DjWarmonger
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c8bb363a45
Fixed Death Stare of Commanders, additional tweaks.
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12 lat temu |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 lat temu |
DjWarmonger
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5252e2aefe
Added few more icons for creature abilities.
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12 lat temu |
mateuszb
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560315bc48
* SlotID refactoring
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12 lat temu |
alexvins
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ceea466f54
[refactor] spell handling
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12 lat temu |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 lat temu |
DjWarmonger
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140786a04b
- Drain Life now has % effect depending on bonus value
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12 lat temu |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 lat temu |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 lat temu |
mateuszb
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ba3075317f
* proper bool serialization
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12 lat temu |
DjWarmonger
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cf7108f075
- Made sure that stack artifacts will not spawn when they are turned off
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12 lat temu |