Commit History

Autor SHA1 Mensaxe Data
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 8f1fba9551 Merge pull request #146 from vcmi/feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 2021decb91 Serialize town spells %!s(int64=9) %!d(string=hai) anos
  AlexVinS 17e557be17 Advance Logical identifier condition %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9428f865d3 CGTownInstance: erase all stacks when town is captured by enemy %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov d15106bf63 CGTownInstance: implement armies merging on siege. Fix issue 169 %!s(int64=9) %!d(string=hai) anos
  AlexVinS dd1aabbe23 Use JsonSerializeFormat for map objects %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4d9058e412 Whitespace cleanup. (No code changes.) %!s(int64=9) %!d(string=hai) anos
  AlexVinS 67b03b9658 Fixed remaining tempOwner testsю %!s(int64=9) %!d(string=hai) anos
  AlexVinS fb322b41bc Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov d4524c2fbd CGDwelling: dont set owner for Refugee Camp. Fix issue 2029 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 3926920103 Rename radious -> radius %!s(int64=9) %!d(string=hai) anos
  AlexVinS f9d0b20234 CGMine, CGArtifact, CGGarrison serialization %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 59199ccdbd Bonus system: add treeHasChanged call where bonus objects changed %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 1730a31471 HeroBonus: get rid of code that used getBonusList %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 3663b952ea Fix issue 2276. Refugee Camp shouldn't be guarded %!s(int64=10) %!d(string=hai) anos
  AlexVinS 8f2da66a18 fix mantiss 1967 + some refactoring %!s(int64=10) %!d(string=hai) anos
  Sandy Carter bdee647525 CastleInterface: Exclude previous building upgrade in reqs %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 9e7b459882 Partial solution to #2206 %!s(int64=10) %!d(string=hai) anos
  AlexVinS 54453aee73 get rid of boost::assign %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 5cb6eaa252 Fixed major RMG bug. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 69c6a3fa79 Fixed crash on visiting multi-creature dwellings (1874) %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed %!s(int64=11) %!d(string=hai) anos
  DjWarmonger bae9f2083f Workaround for hero & town issue. Game still crashes elsewhere, though. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger bda71bed83 Uploading misc tweaks. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 57fa905a2b Something that compiles. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger e51e2190fd Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG %!s(int64=11) %!d(string=hai) anos