Commit History

Author SHA1 Message Date
  Andrii Danylchenko 1128abc593 Fix hero movement animation 3 years ago
  Andrii Danylchenko c293b655f5 Fix one more battle ai related crash. 3 years ago
  Andrii Danylchenko b269d7fed6 Fix case when defender creature is killed with pre-attack spell like liches death ripple 3 years ago
  Andrii Danylchenko 2fc7cf02b0 tray notification for windows 5 years ago
  Dmitry Orlov ea2931c6ea Fix: Get rid of 'Tile is not visible' error message 3 years ago
  Dmitry Orlov 0427fa45dd Fix: Terrain description should be shown correctly 4 years ago
  Dmitry Orlov 7cfd1fe0ca Fix: Captured town should not be duplicated on the UI 4 years ago
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Andrii Danylchenko ade84699b0 found a bug in code where AI can change client gamestate directly causing sorting crash 4 years ago
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 5 years ago
  John Bolton a05ae78e67 Fixed lots of warnings. 5 years ago
  toneyisnow 1319175bdc Removed the create functions in the ColorShifter classes. 5 years ago
  toneyisnow 8db638c054 Fix tiny space issue and remove reference of SDL.h 5 years ago
  toneyisnow 0f3dabab9a Initialize the change: 5 years ago
  Dydzio 492d6504b4 Fix all common victory/defeat crashes 6 years ago
  Dydzio eb19806cf5 Fix dialog showing for losing player 6 years ago
  Dydzio 54e6e42c46 Fix no player interface swap on being attacked 6 years ago
  Dydzio d50add0246 Remove apparently useless code 6 years ago
  Dydzio 2b6fe9298a Hackfix for campaigns 6 years ago
  Dydzio 97869fc36f Fixed single map victory crash 6 years ago
  Dydzio 57b687a094 Fix crash on portal teleport when it's 1st action in movement (#491) 7 years ago
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 years ago
  Johannes 'josch' Schauer 5d487c09fe client/CPlayerInterface.cpp: initialize observerInDuelMode 7 years ago
  Johannes 'josch' Schauer 337f22195c client/CPlayerInterface.cpp: remove unused variable 7 years ago
  Henning Koehler 2ede3783dd Settings: savefrequency is now configurable in launcher 7 years ago
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks 7 years ago
  AlexVinS 8cec07afbd Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks 7 years ago