Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 21a05d73cb Black Market and Artifact Merchant (only buying artifacts) support. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 921bddc35e Some changes to the market window, sending resources to other players. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 80f49badc9 Implemented Scuttle Boat and Dimension Door spells. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 3699786ab0 Little more work on pregame. Fixed some leaks. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 85f463e479 Several fixes for pregame: %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk da87d25d21 Started making hot-seat GUI. Accompanying changes to rest of GUI. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk c1cb2c223f Fixed #46, #323, #328 %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 94fa59cf45 * Compilation fix (missing includes, do not remove) %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko 6f0f6564d7 - partial implementation of kingdom overview: %!s(int64=16) %!d(string=hai) anos
  DjWarmonger 63ba552d87 -Fixed Pyramid bug and incorrect behaviour of specific banks %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 8f217c5cdf Fixed #50, #191, minor %!s(int64=16) %!d(string=hai) anos
  Frank Zago 6c008d5fea Restore 'click' sound when pressing a button. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk df87b34662 * fixes for moving War Machines %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 5352496bad Fixed uninitialized variables. callback2 is not yet initialized. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) %!s(int64=16) %!d(string=hai) anos
  mateuszb 429b226517 * moved a few files %!s(int64=16) %!d(string=hai) anos