Historia zmian

Autor SHA1 Wiadomość Data
  Michał W. Urbańczyk 88b4d69afa Minor fixes. 15 lat temu
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 lat temu
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. 16 lat temu
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) 16 lat temu
  Ivan Savenko 3dbeaa5ef8 - Moved most of text output to original fonts 16 lat temu
  DjWarmonger 63ba552d87 -Fixed Pyramid bug and incorrect behaviour of specific banks 16 lat temu
  DjWarmonger ddd755c0c1 1.Removed unused code from hero handler 16 lat temu
  DjWarmonger 7f5aa1007f Better handling of huge and empty message boxes (Bugs #55 and #183) 16 lat temu
  Frank Zago 5a9752fb8c genWindow can center on the last mouse event instead of the screen. Fixes bug 188. 16 lat temu
  mateuszb 78517a4397 * fixed previous fix 16 lat temu
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns 16 lat temu
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 lat temu
  Frank Zago 79362501c1 Make sure we actually have an ellipsis. 16 lat temu
  OnionKnight 4845ba80bd Ellipsis in messages will not be broken apart, as with the description for Speculum. 16 lat temu
  Michał W. Urbańczyk 78afb07f52 New, experimental crashhandler for windows (creates minidumps). 16 lat temu
  Michał W. Urbańczyk eb40ade906 * saving system options 16 lat temu
  Michał W. Urbańczyk 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 lat temu
  Frank Zago b2014c79d4 Try to better dimension the info windows. 16 lat temu
  Michał W. Urbańczyk a17936908a * updated changelog 16 lat temu
  Frank Zago fa7f35bbf4 Do not use hardcoded font sizes in messages. 16 lat temu
  mateuszb 429b226517 * moved a few files 16 lat temu