kdmcser
							
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								1210f0bf99
							
							fix hang in AI's turn
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								96d691b40c
							
							Fix crash on closing game during background image upscaling
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dff37ce81f
							
							Fix freeze if AI initiates large number of async requests during turn
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4a6a8f9496
							
							Merge pull request #5496 from IvanSavenko/std_thread
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9f713a0914
							
							Rename int3::valid to isValid for consistency
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0200e871c3
							
							Code cleanup
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a31788b874
							
							Replace thread spawning with tbb pool for adventure AI
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								219eea86ff
							
							Better handling of AI shutdown
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5f052165fe
							
							Fix missing names for some threads
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								948abfb04c
							
							AI now uses std::thread, added custom thread interruption logic
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a8a6be7ac1
							
							Fix potential compatibility with C++20 / C++23 mode
						 | 
						8 months ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								75a95d8513
							
							boost::lock_guard replace
						 | 
						8 months ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								7dfb499edf
							
							replace boost locks with std
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f4f89d1536
							
							Invalidate pathfinder cache on dismissing a hero
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f238d89601
							
							NKAI - Prefer giving fast units to scouts
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								32391dc7a9
							
							Pathfinder cache is now stored separately per playerBlocked
						 | 
						9 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								3479ec9651
							
							Per-hero artifact scoring for NKAI
						 | 
						9 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ec9dbfd667
							
							Remove excessive recomputations of tile owners
						 | 
						9 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f9ce95756f
							
							Fix potentially infinite attempts to upgrade units by AI
						 | 
						10 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1caab5100a
							
							Try to reduce amount of time AI spends on pathfinding
						 | 
						10 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								f893c80192
							
							Move UpgradeInfo class to header and source files
						 | 
						10 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								af9445c16f
							
							Fixes following review
						 | 
						10 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								d8d3948ac3
							
							Fix AI to use hillFort all available upgrades. UpgradeInfo refactor.
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								01dd1858e4
							
							Add option to recalculate hitmap on tile reveal
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								40aa49acff
							
							Fix typo: Absoolute -> Absolute
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b25702f15e
							
							expose safeAttackRatio to AI config
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								00492a60a7
							
							Moved retreat decision-making constants to config
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								56ee307b3a
							
							Extend AI garrison troop removal logic to all RoE campaigns to emulate
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d3af9f1c67
							
							Removed pointer to VLC entity from CStackBasicDescriptor
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c98ac01e7a
							
							Replaced public artType member of ArtifactInstance with getter
						 | 
						1 year ago |