dydzio
|
141e5ad032
Implement "emergency" projectile init attempt
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8 years ago |
Vadim Markovtsev
|
ab7a0d64eb
Fix formatting
|
9 years ago |
AlexVinS
|
b256c4c36d
Improved creature casting GUI.
|
9 years ago |
AlexVinS
|
4a9978c642
Disabled massive spells fore creatures as they are not fully supported yet.
|
9 years ago |
AlexVinS
|
b7509f588f
Support all spell target types (except NO_TARGET) for creature casting.
|
9 years ago |
AlexVinS
|
be002f6576
Cleanup
|
9 years ago |
AlexVinS
|
d1579ea620
Simplify spell action selection for creature target.
|
9 years ago |
AlexVinS
|
750c114648
Drafts
|
9 years ago |
AlexVinS
|
8d2aa2c8c7
Reduced scope of CBattleInterface spellSelMode
|
9 years ago |
Arseniy Shestakov
|
2cfdfca7e5
Battles: fix more cases where invalid wall hex position present
|
9 years ago |
Arseniy Shestakov
|
c5cfc8467f
Battles: change naming from drawbridge to gate for everything
|
9 years ago |
Arseniy Shestakov
|
b946c52242
CBattleInterface: introduce EWallVisual instead of ids with comments
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9 years ago |
Arseniy Shestakov
|
422d5cabdf
CBattleInterface: first pass on client drawbridge visualization
|
9 years ago |
Arseniy Shestakov
|
9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
10 years ago |
Vadim Markovtsev
|
e4b1ef1405
Add "override" to virtual overriden methods
|
10 years ago |
AlexVinS
|
075b65b31b
Use dummy animations
|
10 years ago |
AlexVinS
|
9482852020
few tweaks
|
10 years ago |
AlexVinS
|
a3f2667376
Remove some deprecated fields from CSpell
|
10 years ago |
AlexVinS
|
d94f15bdf4
Added configurable animation for SPELL_LIKE_ATTACK
|
11 years ago |
Ivan Savenko
|
10fc1892a8
Large refactoring of button classes:
|
11 years ago |
Ivan Savenko
|
731aedf3a1
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
|
11 years ago |
Ivan Savenko
|
647b9c683f
Reorganized client source tree:
|
11 years ago |
beegee1
|
94bee3fd1b
- Changed visibility of curInt member of BattleInterface from public to private and provided a getter method
|
12 years ago |
DjWarmonger
|
d06b02638b
Partially implemented #481
|
12 years ago |
Ivan Savenko
|
45c2bd7511
hopefully fixes #1397. Still too much magic in this code :(
|
12 years ago |
Ivan Savenko
|
c81a31c74a
- catapult attacks should be identical to H3
|
12 years ago |
Michał W. Urbańczyk
|
d8a27d8f3c
Refactored player-specific data into single struct BattleState.
|
12 years ago |
Ivan Savenko
|
a148c39e0a
more battles animations:
|
12 years ago |
Ivan Savenko
|
096d6ebf9c
refactoring of CBattleInterface::show() and all related code
|
12 years ago |
Ivan Savenko
|
1a77fee7f7
more improvements for battle animations
|
12 years ago |