Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 143ff682bc Logging cleanup %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 4f8c7bd4bb CStack refactoring %!s(int64=8) %!d(string=hai) anos
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. %!s(int64=8) %!d(string=hai) anos
  AlexVinS f5cdaece6f Fixed CID 1375687 %!s(int64=8) %!d(string=hai) anos
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. %!s(int64=8) %!d(string=hai) anos
  dydzio 141e5ad032 Implement "emergency" projectile init attempt %!s(int64=8) %!d(string=hai) anos
  dydzio 3e285c2004 Add santa gremlin missing creature ability, fix shooter init bug %!s(int64=8) %!d(string=hai) anos
  AlexVinS c4ab962cc0 Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it %!s(int64=9) %!d(string=hai) anos
  edeksumo ba1062ed3c Formating2 %!s(int64=10) %!d(string=hai) anos
  edeksumo dd525da153 Formatting %!s(int64=10) %!d(string=hai) anos
  edeksumo 75a76c0bf0 FixDefenceAni %!s(int64=10) %!d(string=hai) anos
  Vadim Markovtsev d24fd10e21 Fix std::abs warning %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9d0a1f0eef Added logging for CDummyAnimation creation (like other types) %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2cb6cb7baa Remove useless durationType selector %!s(int64=10) %!d(string=hai) anos
  AlexVinS 685deddac1 Start spell-relatet files reorganisation %!s(int64=10) %!d(string=hai) anos
  AlexVinS c67f52732a Fix CSpellEffectAnimation call parameters %!s(int64=11) %!d(string=hai) anos
  AlexVinS 75b93b070d Implemented configurable hit/affect animation %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 6aef70eca1 Fixed animation order in lucky attacks. May fix 1891. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko a5c3ed080f Fixes 1892 - properly handle animation of dying clones %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files %!s(int64=11) %!d(string=hai) anos
  beegee1 a87363c0f1 - fixed mantis #783 - play sound when entering message in chat box %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 771c1ce255 - some effords to get rid of bottlenecks in AI code %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE %!s(int64=12) %!d(string=hai) anos
  beegee1 94bee3fd1b - Changed visibility of curInt member of BattleInterface from public to private and provided a getter method %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 4f29b526ca The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453, #1455 and related. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 45c2bd7511 hopefully fixes #1397. Still too much magic in this code :( %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 8beee29482 - corrected "isToReverse" check, partially fixes 1397 %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 096d6ebf9c refactoring of CBattleInterface::show() and all related code %!s(int64=12) %!d(string=hai) anos