beegee1
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
Michał W. Urbańczyk
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3152e6d540
Fixed #771, #772 and #787.
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14 years ago |
beegee1
|
f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 years ago |
Michał W. Urbańczyk
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
Frank Zago
|
4af4f0a707
Compile and warning fixes.
|
14 years ago |
Michał W. Urbańczyk
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617e1f962e
New files for lib:
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14 years ago |
Michał W. Urbańczyk
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b4144dc616
Callback jugglery, part 1.
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14 years ago |
Michał W. Urbańczyk
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1afcaf2817
* CThreadHelper.cpp now belongs to VCMI_lib project
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14 years ago |
mateuszb
|
b3fd14b524
* splitted CGameState into general game state and battle game state
|
15 years ago |
mateuszb
|
4929cf9782
* enum for secondary skills
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15 years ago |
mateuszb
|
49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |
Michał W. Urbańczyk
|
69b97e0a51
Little more changes.
|
15 years ago |
Michał W. Urbańczyk
|
f020562570
Merged changes from trunk.
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15 years ago |
mateuszb
|
6f56b5bb30
* a few more consts
|
15 years ago |
mateuszb
|
efedb1a55a
* minor cleanup
|
15 years ago |
DjWarmonger
|
ea03273c8e
Some work towards useful AI:
|
15 years ago |
Michał W. Urbańczyk
|
7c3f3d20c3
Stacks #2 -> towards new system of stack operations.
|
15 years ago |
Michał W. Urbańczyk
|
32ce20af15
Moving stack system to pointers, part #1
|
15 years ago |
Frank Zago
|
fdad7e34e1
Remove line break in comment.
|
15 years ago |
mateuszb
|
54496ddee1
* player's serialID removed (save format broken, new game seems to work)
|
15 years ago |
mateuszb
|
71b73bad53
* mostly working hero flying and water walking; support for artifacts:
|
15 years ago |
Michał W. Urbańczyk
|
a14606f32d
New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
|
15 years ago |
Michał W. Urbańczyk
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993036e4a1
New non battle stack class. (Base for future improved bonus system, stack exp / arts)
|
15 years ago |
Michał W. Urbańczyk
|
eb6f7fffc9
Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes.
|
16 years ago |
Michał W. Urbańczyk
|
7f97a56a28
Fixed crash on casting spell. Fixed giving resources from towns. Version set to 0.74c. Incremented save format version.
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16 years ago |
red1939
|
f7a1b74092
Next batch of code clearing.
|
16 years ago |
red1939
|
3f3c019784
Next part of AI code cleaning/reformatting.
|
16 years ago |
red1939
|
ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
|
16 years ago |