beegee1
							
						 | 
						
							
							
								156aa6e4d9
							
							* Updated class - file - handling
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								2f5d6f2684
							
							* CHexField renamed to CBattleHex
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2eca314e92
							
							- fixed #841 and #840
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								29f42aa873
							
							- fixed #834
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								a62634cf94
							
							Add support for SDL 1.3 in compatibility mode.
						 | 
						14 years ago | 
					
				
					
						
							
								   yupsi
							
						 | 
						
							
							
								583aca8912
							
							Move hero/Next hero buttons being blocked when they should (#204)
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								01566fcde1
							
							Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								6ef44bde5a
							
							Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
						 | 
						14 years ago | 
					
				
					
						
							
								   ori.bar
							
						 | 
						
							
							
								5b836f428a
							
							Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								18444fc72f
							
							Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								06ca4a7c76
							
							Convert minimap.txt to a json file.
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7eb82278d9
							
							- minor fixes to JSON
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8054c85091
							
							- some work on sound and music players:
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								583f37bf1f
							
							* Playing terrain music
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								aca118b613
							
							Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2d61fab7e9
							
							* Probably fixed #655.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								df062614d7
							
							Fixed #260, improvement for #250.
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b97988477e
							
							Optimization for terrain path.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2845123a0a
							
							A patch from zjarek ( #727 ) — refactoring of CTerrainRect::showPath.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								617e1f962e
							
							New files for lib:
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								b4144dc616
							
							Callback jugglery, part 1.
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								61af4c745e
							
							- recursive directory parser for LodHandler - for creature abilities and new main menu images
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0f605256e9
							
							- added new files to build system
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								95efcc7cb5
							
							Fixed #305, #707, #708.
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								0482195489
							
							* bug 652 fixed
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								5e0b0e49b2
							
							* bug 392 fixed
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4c9edd3f06
							
							Many fixes around bonus system. Some basic propagation mechanism (not clever but works).
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								450ae1772c
							
							- Buttons optimization - less memory and CPU usage
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2ff07fa66a
							
							- Next part of animation system:
						 | 
						14 years ago |