Commit History

Author SHA1 Message Date
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  yupsi 583aca8912 Move hero/Next hero buttons being blocked when they should (#204) 14 years ago
  Frank Zago 01566fcde1 Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601. 14 years ago
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 years ago
  Michał W. Urbańczyk 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. 14 years ago
  Ivan Savenko 0f605256e9 - added new files to build system 14 years ago
  mateuszb 0482195489 * bug 652 fixed 14 years ago
  mateuszb 5e0b0e49b2 * bug 392 fixed 14 years ago
  mateuszb b4edd10e6c * beegee's comments patch 14 years ago
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. 15 years ago
  Michał W. Urbańczyk 78f44dc648 Support for 16bpp displays. Possible optimizations. 15 years ago
  Michał W. Urbańczyk 88e1636250 Fixed #15, #224, #370, #516 15 years ago
  Michał W. Urbańczyk 80f49badc9 Implemented Scuttle Boat and Dimension Door spells. 15 years ago
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. 15 years ago
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC 15 years ago
  Michał W. Urbańczyk 226935fd89 More missing virtual d-tors. GCC should be pleased. 16 years ago
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
  Michał W. Urbańczyk d18b6c3d5a Fixed #2, #10, #118, #209, #210 16 years ago
  Michał W. Urbańczyk 4151310be6 * better fix for #184 (should fix all related issues) 16 years ago
  Michał W. Urbańczyk 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 years ago
  mateuszb 399f58f1af * partially implemented puzzle map 16 years ago
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 years ago
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 years ago
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 16 years ago
  mateuszb 8e63c73cf8 * flaggable objects change their color on minimap when taken over 16 years ago
  Frank Zago a42b77b682 Typo. 16 years ago
  Michał W. Urbańczyk 58c12e8d73 Reshaped some code responsible for hero list / paths. 16 years ago
  mateuszb 429b226517 * moved a few files 16 years ago