Commit History

Author SHA1 Message Date
  Ivan Savenko 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 10 months ago
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible 10 months ago
  Ivan Savenko 4f80ccd648 Small micro-optimizations for code that gets called A LOT 10 months ago
  Laserlicht 3c4064e09d prism attack fix 11 months ago
  Laserlicht 0991f02282 Bonus: prism breath 1 year ago
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions 1 year ago
  Ivan Savenko 19db016473 Merge pull request #4654 from dydzio0614/any-hex-shooting 1 year ago
  Dydzio 5dda4aa0f0 Remove overly strict condition 1 year ago
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes 1 year ago
  Dydzio bf9a9283a4 Make any hex shooting possibility configurable 1 year ago
  Dydzio 1a2d349267 Initial unconditionally working version 1 year ago
  Laserlicht 899d3a14a0 only blocking non positive spells; counterstrike 1 year ago
  Laserlicht b36c05df1d INVINCIBLE bonus 1 year ago
  Ivan Savenko 36c1ed670f Support for configurable town fortifications 1 year ago
  Ivan Savenko 3d39963a1c Merge branch 'master' into 'develop' 1 year ago
  Andrii Danylchenko 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 year ago
  Ivan Savenko d09fb07362 Use throwing ::at to prevent undefined behavior 1 year ago
  Ivan Savenko 49c5f650f7 Merge pull request #4437 from IvanSavenko/battle_sides 1 year ago
  Ivan Savenko cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures 1 year ago
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
  Andrii Danylchenko 8e79263b21 Merge pull request #4323 from vcmi/battle-ai-fixes 1 year ago
  Ivan Savenko b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' 1 year ago
  Andrii Danylchenko 3d856bfa9d Merge remote-tracking branch 'origin/develop' into battle-ai-fixes 1 year ago
  Ivan Savenko 434a2fb0fb Explicitly specify to use ranged or melee attack for damage estimation 1 year ago
  Andrii Danylchenko 9edb0afff8 BattleAI: fix dragonbreath retaliation 1 year ago
  Ivan Savenko 6ac3752325 Merge pull request #4330 from Laserlicht/spellbook 1 year ago
  Laserlicht e46f5f705b better approach 1 year ago
  Andrii Danylchenko 33e0eeaa8a BattleAI: fix dragon breath 1 year ago
  Ivan Savenko 5bd9a32d97 Implemented simple target selection logic for arrow towers 1 year ago
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago