Commit History

Author SHA1 Message Date
  Henning Koehler 16f59fb213 fixed base merging and limiter creation 8 years ago
  Henning Koehler 6ae103dd63 print json in compact format 8 years ago
  Henning Koehler a002df399e updated json loading and schema to fit new specialty format 8 years ago
  Henning Koehler 038cb4bf19 remove base json from specialty bonuses 8 years ago
  Henning Koehler eb02ce0f31 changed specialty json format to struct with base (WIP) 8 years ago
  Henning Koehler d7942fd929 fixed typo in specialty log 8 years ago
  Henning Koehler c31950612c convert spec format in afterLoadFinalization 8 years ago
  Henning Koehler 26862b4c51 improved/fixed specialty json encoding 8 years ago
  Henning Koehler c79b776f3c Limiters (at least creature type limiters) are printed as well 8 years ago
  Henning Koehler 89b1ba7538 added basics for specialty format updating 8 years ago
  Henning Koehler 3e0022be27 added support for new specialty json format; old format is converted to bonuses with updaters 8 years ago
  Henning Koehler 03b7da93e2 use logMod for all mod-related logging 8 years ago
  AlexVinS 15138c23de Finished conversion to new logging API 8 years ago
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) 8 years ago
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. 8 years ago
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 years ago
  AlexVinS 3216422307 Fixed a few CWE-457 9 years ago
  AlexVinS 1c292205df More logging cleanup 9 years ago
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 years ago
  AlexVinS a4b6d34ebe Advance map header serialization 9 years ago
  AlexVinS 53b5587c2e Advance map header serialization 9 years ago
  AlexVinS a00dbd3dd1 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 9 years ago
  DjWarmonger b98a83f743 Added string identifiers for terrain types. 9 years ago
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement 10 years ago
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects 10 years ago
  Ivan Savenko db221829aa Modding-related bugfixes: 11 years ago
  Ivan Savenko 7c52db923a Removed mods compatibility code from 0.95 11 years ago
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes 11 years ago