Commit History

Autor SHA1 Mensaxe Data
  OnionKnight ef5b1ca1de * Fixed bug #112 %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk f4dd78507c Patch from Ivan ( http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=4089#4089 ) %!s(int64=16) %!d(string=hai) anos
  OnionKnight 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. %!s(int64=16) %!d(string=hai) anos
  mateuszb adcfb3c020 * second part of sieges %!s(int64=16) %!d(string=hai) anos
  OnionKnight 7a45f707a0 * Giants/Titans now immune to Blind. %!s(int64=16) %!d(string=hai) anos
  mateuszb 5256038dc3 * restructured changes done in commits #1138 and #1139 %!s(int64=16) %!d(string=hai) anos
  OnionKnight ae918b3930 * Fixed Ring of the Magi (56 durations instead of 50) %!s(int64=16) %!d(string=hai) anos
  OnionKnight 9bc40f1a8d * Fixed bug #72 %!s(int64=16) %!d(string=hai) anos
  mateuszb 4fc25c7b98 * corrected per-stack spell immunity handling %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 25663d2605 Fixes for exchange window in non 800x600 res %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 48661bd714 * artifacts will be present on morale/luck bonuses list %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk cff70406f1 * enter can be used to open window with selected hero/town %!s(int64=16) %!d(string=hai) anos
  mateuszb d3e5020da1 * fixed #28 bug %!s(int64=16) %!d(string=hai) anos
  mateuszb b5ae7d5cbe * refactorings and comment coverage improvements %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk ab1a759458 * reduntant quotation marks from artifact descriptions are removed %!s(int64=16) %!d(string=hai) anos
  mateuszb 51821ad5c4 * missing change for previous commit %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk d80afb1902 * server sends confirmation (given later to player interface) after applying request (will be needed for AI) %!s(int64=16) %!d(string=hai) anos
  mateuszb f9ae91d88c * further changes towards support for ranged spells %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1983aee1b2 * resting in town with mage guild will replenih all the mana points %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b895fa35cb * saving and resuming games should work! %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c6bcd61aba * animation of water tiles %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c4bcf7b880 * better support for non-800x600 resolutions %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ce6a9ae374 * fixed possible freeze when applying changes in gamestate %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk d251597617 Moved objecthandler / minor %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6ad729148e Continuation of splitting. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7df624d919 More changes for splitting %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4347996353 Cleanups + started splitting %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk fe5bcc19cf * redone def info handling %!s(int64=18) %!d(string=hai) anos