Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 5ada2d19e1 UI now shows spell range from config há 4 meses atrás
  Ivan Savenko 79f3126c63 (somewhat) configurable adventure map spells há 4 meses atrás
  Ivan Savenko 4e47894e7a Somewhat configurable spell schools há 5 meses atrás
  Ivan Savenko 8f0bca05de Review & update spell format documentation. Remove unused ai value há 5 meses atrás
  Ivan Savenko e51ba74214 Fix loading of spell immunity icons for corresponding bonus há 7 meses atrás
  Ivan Savenko a061ed04de Remove usage of ConstTransitivePtr from CTown há 8 meses atrás
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. há 10 meses atrás
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes há 1 ano atrás
  Ivan Savenko dfe6e04464 Implemented semi-transparent spell effects há 1 ano atrás
  Laserlicht e6cb87abac cast only on self há 1 ano atrás
  Laserlicht 0aaafc4c8a cast without skip há 1 ano atrás
  Ivan Savenko 6ab97bad7e Merge pull request #4433 from IvanSavenko/spell_cleanup há 1 ano atrás
  godric3 c34956e912 introduce `getModScope` method to`Entity` class and subclasses há 1 ano atrás
  Ivan Savenko a4fa409d1f Parse spell range on load instead of on every cast attempt há 1 ano atrás
  Ivan Savenko a3b2c49c79 Remove leftovers from old VLC serialization code há 1 ano atrás
  Ivan Savenko 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. há 1 ano atrás
  Ivan Savenko 8353bca34f Small refactoring of adventure map spell casting: há 1 ano atrás
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis há 1 ano atrás
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling há 1 ano atrás
  Ivan Savenko 1194419884 Added option to allow self-casting há 1 ano atrás
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> há 2 anos atrás
  Ivan Savenko 54103813dd Remove no longer used serialization methods há 2 anos atrás
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files há 2 anos atrás
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
  Konstantin d746a96d55 vcmi: use SpellSchool identifier instead of enum há 2 anos atrás
  Konstantin 344593e891 vcmi: made some CSpell properties private há 2 anos atrás
  Konstantin 8724181a0f vcmi: spell resistance rework há 2 anos atrás
  Tomasz Zieliński 9b649b0b79 Build fix há 2 anos atrás
  Tomasz Zieliński 025b0814c8 + Handled banning spells and artifacts há 2 anos atrás
  Ivan Savenko fc190b14bb Spell shrines can now be configured in json há 2 anos atrás