Commit Verlauf

Autor SHA1 Nachricht Datum
  ArseniyShestakov dae03fdf92 Blick Quest Log button if map have no quests vor 10 Jahren
  Fay f30cb0fa5b Fixes crash when loading game (if path was visible previously); vor 10 Jahren
  Fay e56488d700 Fixed gems redrawing after world view scale change; vor 10 Jahren
  Fay df419e23c0 Fixed recoloring filler background to correct player color after game reload; vor 10 Jahren
  Fay 794c03792a Added empty background below world view panel for better compat with higher resolutions; vor 10 Jahren
  Fay 8adc209366 Fixed setting adventure map underground button state after game load; vor 10 Jahren
  Fay beaf1a62c5 Added puzzle view button to world view gui; vor 10 Jahren
  Fay 97d89d1d6c World view mode drawing: refactoring, part 1 (merged main drawing method); vor 10 Jahren
  Fay e3dc37fece Fixed hotkeys in world view mode (added missing hotkeys + disabled non-world-view hotkeys); vor 10 Jahren
  Fay 447119e2f5 Changed zoom factors to resemble OH3 as closely as possible; vor 10 Jahren
  Fay 3823631a57 Fixed recoloring world view panel info icons after current player change; vor 10 Jahren
  Fay 4b248c2762 World view impl -- initial; vor 10 Jahren
  AlexVinS 54453aee73 get rid of boost::assign vor 11 Jahren
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero vor 11 Jahren
  Ivan Savenko 818a766fd6 Fixed 1888 - centering adv.map will also redraw minimap vor 11 Jahren
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's vor 11 Jahren
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts vor 11 Jahren
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: vor 11 Jahren
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files vor 11 Jahren
  Ivan Savenko 647b9c683f Reorganized client source tree: vor 11 Jahren