Ivan Savenko
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2018fc09a4
- fullscreen config option will take effect immediately
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13 år sedan |
Michał W. Urbańczyk
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 år sedan |
Michał W. Urbańczyk
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1abf089bc7
Missed fixed for #858 (TortoiseSVN tricked me...)
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13 år sedan |
Ivan Savenko
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0c3e88226f
- (linux) replaced Genius with VCAI
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13 år sedan |
Ivan Savenko
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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13 år sedan |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 år sedan |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 år sedan |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 år sedan |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 år sedan |
Ivan Savenko
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0f2e00c780
-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
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14 år sedan |
Frank Zago
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1f9e97005f
When changing resolution, both screen? and res? must be set. Fixes #813.
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14 år sedan |
Frank Zago
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6dd9d416b4
Fixed #812.
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14 år sedan |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 år sedan |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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14 år sedan |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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14 år sedan |
Michał W. Urbańczyk
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a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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14 år sedan |
Michał W. Urbańczyk
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05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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14 år sedan |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 år sedan |
Michał W. Urbańczyk
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d88b6b1bb3
Interactive mode for ERM interpreter.
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14 år sedan |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 år sedan |
Michał W. Urbańczyk
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9775f88045
Version bump.
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14 år sedan |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 år sedan |
beegee1
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66b708c168
* PreGame interface gets now redrawn every frame.
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14 år sedan |
beegee1
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157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
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14 år sedan |
Ivan Savenko
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c6f1d87ede
- fix for #95 and #602
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14 år sedan |
Ivan Savenko
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7209f158a1
- gcc/Linux fixes
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14 år sedan |
Michał W. Urbańczyk
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207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
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14 år sedan |
Ivan Savenko
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2ff07fa66a
- Next part of animation system:
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14 år sedan |
Michał W. Urbańczyk
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ed07cfe073
Configurable duels.
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14 år sedan |
Michał W. Urbańczyk
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a940daba5e
A handful of fixes for artifacts, minor for for battles.
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14 år sedan |