Commit History

Author SHA1 Message Date
  AlexVinS 20acdbbf3b Fix wrong side for opening battle spells 10 years ago
  DjWarmonger a208afeee6 Removed new code, it was enough to fix the old one. 10 years ago
  DjWarmonger b2a75551c8 - Extensive use of SectorMap. AI will not eagerly pick guarded and blocked treasures. 10 years ago
  DjWarmonger 299e9d5a0b Experiment - do not prioritize reserved objects during wandering to prevent running back and forth. 10 years ago
  AlexVinS 6dea40aa95 Do not damage immune creature by spell-created obstacle. This should fix 0001846 10 years ago
  AlexVinS 67a7cd8350 Allow FREE_LOCATION action over dead stack. This fixes 0001560 10 years ago
  DjWarmonger ed33d99ac7 Silenced some more logs. 10 years ago
  DjWarmonger a0f534146c Fixed underground Lava terrain. 10 years ago
  DjWarmonger 999c2a92e0 Inverted approach - first generate rock all over, then free accessible tiles. 10 years ago
  DjWarmonger 9515d51bd2 Generate underground tunnels first to get a bit more of them. 10 years ago
  DjWarmonger a0d9ae4849 Refactoring - create underground rock for whole level at once. 10 years ago
  DjWarmonger a90021364e Disable logs for better performance. 10 years ago
  beegee1 e9b7044c9b Fix mantis #1859, unknown pattern in underground 10 years ago
  beegee1 dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types 10 years ago
  DjWarmonger 6001a89632 Merge pull request #94 from vcmi/feature/spell.earthQuake 10 years ago
  AlexVinS 733308e8e2 Attack only present wallparts 10 years ago
  AlexVinS e1b9df9d0c formatting 10 years ago
  AlexVinS 9600446cf9 +smart target, +hit animation 10 years ago
  AlexVinS a1ea551a85 Block summon of elemtals only by ally summoned elementals 10 years ago
  AlexVinS c81d4203d7 Do not try to cast EARTHQUAKE with no fort 10 years ago
  AlexVinS cff8ecda46 simplify a bit 10 years ago
  AlexVinS 729855ff60 Allow hit on any target including already destroyed, allow multiple hit on same target 10 years ago
  AlexVinS 69c458e881 initial implementation. 10 years ago
  ArseniyShestakov 323c4e1637 RMG Options: make "Computer only teams" buttons work as expected 10 years ago
  ArseniyShestakov 448fbe44e9 Improve CButton::block and fix CToggleGroup->selectedID 10 years ago
  ArseniyShestakov 120301ecc8 Split army: dont highlight down garrison slots if there no visiting hero 10 years ago
  ArseniyShestakov 078bf6c69c CSelectionScreen: always use isHost and isGuest when suitable 10 years ago
  ArseniyShestakov c4000f2ac7 Multiplayer: always display flags in lobby, but block them for guest 10 years ago
  ArseniyShestakov 783dcfea2e CMapGenOptions: fix crash when computer only limit is used 10 years ago
  ArseniyShestakov eeff8f3ea4 Multiplayer: add sync for RMG options in lobby 10 years ago