提交历史

作者 SHA1 备注 提交日期
  Michał Kalinowski 18f8ca3cd0 Refactoring Battle AI. 9 年之前
  AlexVinS 3b2a45c8dc Get rid of battleGetPossibleTargets. 9 年之前
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 年之前
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 年之前
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 年之前
  Ivan Savenko dd808ef5cc bugfixing: 12 年之前
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 年之前
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 年之前
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 年之前
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 年之前
  Michał W. Urbańczyk f30ee8ff04 * fixed possible corruption of pack sent by server when player request is rejected 13 年之前
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 年之前
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 年之前
  Michał W. Urbańczyk c42f187608 Created a new battle AI project — BattleAI. Now it is merely a copy of StupidAI but it is meant to eventually replace it. 13 年之前