|  Michał Kalinowski | 18f8ca3cd0
							
							Refactoring Battle AI. | 9 年之前 | 
				
					
						|  AlexVinS | 3b2a45c8dc
							
							Get rid of battleGetPossibleTargets. | 9 年之前 | 
				
					
						|  Arseniy Shestakov | 9fd1cff090
							
							Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared | 9 年之前 | 
				
					
						|  Ivan Savenko | 9c0df68cb8
							
							Fixing spelling mistakes. Patch from josch, fixes #1759 | 11 年之前 | 
				
					
						|  Ivan Savenko | 2b45e13c5c
							
							c++03 -> c++11 switch: | 12 年之前 | 
				
					
						|  Ivan Savenko | dd808ef5cc
							
							bugfixing: | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | 254f194220
							
							Some very early work towards autofight feature. | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | 06dbdd234f
							
							Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | 6a88604937
							
							* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | 5c2473d436
							
							Support for saving/loading in player interfaces, including VCAI. | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | f30ee8ff04
							
							* fixed possible corruption of pack sent by server when player request is rejected | 13 年之前 | 
				
					
						|  Michał W. Urbańczyk | 95b866c131
							
							* Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. | 13 年之前 | 
				
					
						|  Michał W. Urbańczyk | 62e63d45b1
							
							Work in progress on BattleAI. Related changes: | 13 年之前 | 
				
					
						|  Michał W. Urbańczyk | c42f187608
							
							Created a new battle AI project — BattleAI. Now it is merely a copy of StupidAI but it is meant to eventually replace it. | 13 年之前 |