Vadim Markovtsev
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3926920103
Rename radious -> radius
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%!s(int64=9) %!d(string=hai) anos |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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%!s(int64=9) %!d(string=hai) anos |
Michał W. Urbańczyk
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4a0587d500
More work on auto-fight.
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%!s(int64=12) %!d(string=hai) anos |
alexvins
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7087be1f02
C::B project files initial import
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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91c0ce33f4
- re-generated build system
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%!s(int64=14) %!d(string=hai) anos |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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62b0365e70
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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04985fce2f
* added #45, #44, #43
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%!s(int64=18) %!d(string=hai) anos |
Michał W. Urbańczyk
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97f4fbcce8
First EmptyAI. It's not used yet, but it can be compiled.
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%!s(int64=18) %!d(string=hai) anos |