|  Ivan Savenko | 5b76c3f4eb
							
							Rebase of codebase changes for refactored serializer | 9 år sedan | 
				
					
						|  Arseniy Shestakov | c8faca8f39
							
							Refactoring: only use RNGs explicitly to avoid bug prone code in future | 9 år sedan | 
				
					
						|  AlexVinS | 22884d9150
							
							AI logging convert 1 | 9 år sedan | 
				
					
						|  AlexVinS | dd70e74769
							
							[AI] relaxed logging | 9 år sedan | 
				
					
						|  Arseniy Shestakov | 10dbbead2d
							
							Fix indentation of logging code and around it | 9 år sedan | 
				
					
						|  Arseniy Shestakov | 2cfdfca7e5
							
							Battles: fix more cases where invalid wall hex position present | 9 år sedan | 
				
					
						|  Arseniy Shestakov | 9fd1cff090
							
							Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared | 9 år sedan | 
				
					
						|  Ivan Savenko | 73b4188fab
							
							Fixed access to unitialized memory causing StupidAI to act stupid | 10 år sedan | 
				
					
						|  AlexVinS | 3bca68fd2d
							
							Initial refactoring | 11 år sedan | 
				
					
						|  AlexVinS | 66b022f93e
							
							initializer lists part1 | 11 år sedan | 
				
					
						|  beegee1 | 5139378319
							
							- migrated boost::function/ref/bind to std:: variants | 11 år sedan | 
				
					
						|  Ilya Zhuravlev | db7cd79cf7
							
							Android port. | 11 år sedan | 
				
					
						|  beegee1 | 1d57b75bc5
							
							- random number generation refactoring | 11 år sedan | 
				
					
						|  Michał W. Urbańczyk | 92246a2c17
							
							* Fixed #1417 — infinite loop of AI trying to visit allied creture generator | 12 år sedan | 
				
					
						|  Michał W. Urbańczyk | a1f545792b
							
							Compile fixes specific for VS 2012" | 12 år sedan | 
				
					
						|  Ivan Savenko | f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported | 12 år sedan | 
				
					
						|  Ivan Savenko | 2b45e13c5c
							
							c++03 -> c++11 switch: | 12 år sedan | 
				
					
						|  Ivan Savenko | dd808ef5cc
							
							bugfixing: | 12 år sedan | 
				
					
						|  Michał W. Urbańczyk | 254f194220
							
							Some very early work towards autofight feature. | 12 år sedan | 
				
					
						|  Michał W. Urbańczyk | 5c2473d436
							
							Support for saving/loading in player interfaces, including VCAI. | 12 år sedan | 
				
					
						|  beegee1 | abf96a5b66
							
							- Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections | 12 år sedan | 
				
					
						|  mateuszb | f1c78e3260
							
							* creature ID refactoring | 12 år sedan | 
				
					
						|  mateuszb | 8769f67c5d
							
							* JsonReader can convert to enums | 12 år sedan | 
				
					
						|  Michał W. Urbańczyk | 57a76c297c
							
							Should not crash in #955. | 13 år sedan | 
				
					
						|  Michał W. Urbańczyk | 40624f96d9
							
							Some assertions in hope to get clearer reason for #955/#1076. | 13 år sedan | 
				
					
						|  Michał W. Urbańczyk | 62e63d45b1
							
							Work in progress on BattleAI. Related changes: | 13 år sedan | 
				
					
						|  Michał W. Urbańczyk | 830d94064e
							
							Fixed #1056, #1057 and #1058. | 13 år sedan | 
				
					
						|  Michał W. Urbańczyk | 7c09f73402
							
							* INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. | 13 år sedan | 
				
					
						|  Ivan Savenko | d69f4b7632
							
							- build system update | 13 år sedan | 
				
					
						|  Michał W. Urbańczyk | d390113c23
							
							* New files for lib: CBattleCallback.cpp and CBattleCallback.h | 13 år sedan |