コミット履歴

作者 SHA1 メッセージ 日付
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 8 ヶ月 前
  Ivan Savenko 5c8c69e665 Smarter logic for determining whether hex is inside the walls 9 ヶ月 前
  Ivan Savenko abc7168ff6 Consider units on wall hexes as 'inside' town for tower target selection 9 ヶ月 前
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 9 ヶ月 前
  MichalZr6 30bd975f95 Use unit->getHexes() 9 ヶ月 前
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 ヶ月 前
  Ivan Savenko b33b880482 Do not add dead units as 'adjacent', since all callers assume this 9 ヶ月 前
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) 9 ヶ月 前
  Ivan Savenko 48473b18f6 move checks for invincible bonus to UnitState & cache 9 ヶ月 前
  Ivan Savenko 40bff74195 Use small vector for unit list 9 ヶ月 前
  Ivan Savenko 5375d61d1b Optimize battleAdjacentUnits method 9 ヶ月 前
  MichalZr6 dbe82b94f6 Changes following review: 9 ヶ月 前
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. 10 ヶ月 前
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 ヶ月 前
  MichalZr6 ac8104d56d SonarCloud recomendations. 10 ヶ月 前
  MichalZr6 7a8edff419 minor fixes 11 ヶ月 前
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes 11 ヶ月 前
  MichalZr6 e3516120d8 Refactor destructibleEnemyTurns 11 ヶ月 前
  MichalZr6 5f799d41b3 Use cached neighbouring tiles where possible 1 年間 前
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年間 前
  Ivan Savenko 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 10 ヶ月 前
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible 10 ヶ月 前
  Ivan Savenko 4f80ccd648 Small micro-optimizations for code that gets called A LOT 10 ヶ月 前
  Laserlicht 3c4064e09d prism attack fix 11 ヶ月 前
  Laserlicht 0991f02282 Bonus: prism breath 1 年間 前
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions 1 年間 前
  Ivan Savenko 19db016473 Merge pull request #4654 from dydzio0614/any-hex-shooting 1 年間 前
  Dydzio 5dda4aa0f0 Remove overly strict condition 1 年間 前
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes 1 年間 前
  Dydzio bf9a9283a4 Make any hex shooting possibility configurable 1 年間 前