提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 8 月之前
  Ivan Savenko 5c8c69e665 Smarter logic for determining whether hex is inside the walls 8 月之前
  Ivan Savenko abc7168ff6 Consider units on wall hexes as 'inside' town for tower target selection 8 月之前
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 8 月之前
  MichalZr6 30bd975f95 Use unit->getHexes() 9 月之前
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
  Ivan Savenko b33b880482 Do not add dead units as 'adjacent', since all callers assume this 9 月之前
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) 9 月之前
  Ivan Savenko 48473b18f6 move checks for invincible bonus to UnitState & cache 9 月之前
  Ivan Savenko 40bff74195 Use small vector for unit list 9 月之前
  Ivan Savenko 5375d61d1b Optimize battleAdjacentUnits method 9 月之前
  MichalZr6 dbe82b94f6 Changes following review: 9 月之前
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. 9 月之前
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 9 月之前
  MichalZr6 ac8104d56d SonarCloud recomendations. 9 月之前
  MichalZr6 7a8edff419 minor fixes 10 月之前
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes 10 月之前
  MichalZr6 e3516120d8 Refactor destructibleEnemyTurns 10 月之前
  MichalZr6 5f799d41b3 Use cached neighbouring tiles where possible 11 月之前
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年之前
  Ivan Savenko 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 10 月之前
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible 10 月之前
  Ivan Savenko 4f80ccd648 Small micro-optimizations for code that gets called A LOT 10 月之前
  Laserlicht 3c4064e09d prism attack fix 11 月之前
  Laserlicht 0991f02282 Bonus: prism breath 1 年之前
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions 1 年之前
  Ivan Savenko 19db016473 Merge pull request #4654 from dydzio0614/any-hex-shooting 1 年之前
  Dydzio 5dda4aa0f0 Remove overly strict condition 1 年之前
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes 1 年之前
  Dydzio bf9a9283a4 Make any hex shooting possibility configurable 1 年之前