mateuszb
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23a32ebf7a
* fixed bug #20
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15 years ago |
Ivan Savenko
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0f22ba0c0f
- First part of kingdom overview window (not a 100% stable)
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15 years ago |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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16 years ago |
Michał W. Urbańczyk
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eb6f7fffc9
Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes.
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16 years ago |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 years ago |
Michał W. Urbańczyk
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6c4b4f21bc
* Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted.
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16 years ago |
OnionKnight
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9dad83590b
Fixed bug 129
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16 years ago |
Michał W. Urbańczyk
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85f336cbaa
Fixed #158, #236, #243, #248.
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16 years ago |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 years ago |
Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 years ago |
Frank Zago
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6b5feb63e6
Implemented "main menu" in-game option.
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16 years ago |
OnionKnight
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95808db933
* Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none.
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16 years ago |
Frank Zago
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ddfe2e6f43
Center system option window.
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16 years ago |
red1939
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142ec8e11a
Lacking VCMI library include (VLC not found).
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16 years ago |
Frank Zago
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336fee48aa
Check if a right click is in the map, so clicking on the border no longer opens an empty info windows.
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16 years ago |
Frank Zago
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e412619ce7
Info map for terrain type. Fixes bug 5.
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16 years ago |
Frank Zago
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5a9752fb8c
genWindow can center on the last mouse event instead of the screen. Fixes bug 188.
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16 years ago |
Frank Zago
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
OnionKnight
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7f5f939f4f
* Movement cursor shown for unguarded enemy towns.
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16 years ago |
OnionKnight
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03f2137cab
Small fix so vertical garrisons get right-click information.
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16 years ago |
Michał W. Urbańczyk
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307c20e7dc
* fixed crash on clicking on the map frame
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16 years ago |
Michał W. Urbańczyk
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ee3c318ed9
Version for development release 0.73c
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16 years ago |
Michał W. Urbańczyk
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
Michał W. Urbańczyk
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df87b34662
* fixes for moving War Machines
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16 years ago |
OnionKnight
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3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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16 years ago |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 years ago |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 years ago |
Michał W. Urbańczyk
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 years ago |