Ivan Savenko
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0fd966818f
Remove 'visible' property from images, replaced with enable/disabled
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2 years ago |
Alexander Wilms
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466cdb9d2b
client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char')
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2 years ago |
SoundSSGood
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068a7d5d4a
crash fixed
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2 years ago |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
Ivan Savenko
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43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
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2 years ago |
Ivan Savenko
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
Ivan Savenko
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fa496628f2
Separated timer updates from rendering in adventure map and town screen
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2 years ago |
Ivan Savenko
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7228b08d1d
Implemeted runtime generation of player-colored background texture
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2 years ago |
Ivan Savenko
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d4098059b8
Proper support for player-colored buttons in UI
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2 years ago |
Ivan Savenko
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a015bf6507
Initial part of dynamically-sized adventure map:
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2 years ago |
Konstantin
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
Konstantin
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40222e3f77
vcmi: fix week animation
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2 years ago |
Ivan Savenko
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0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
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2 years ago |
Ivan Savenko
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c3a2dee45a
Code cleanup
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2 years ago |
Ivan Savenko
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e14290fde0
Removed loading of images from file into SDL_Surface
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2 years ago |
Ivan Savenko
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87218c63c4
CPicture now uses IImage internally
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2 years ago |
Ivan Savenko
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e35a669eeb
Refactoring of CPicture class to improve encapsulation
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2 years ago |
Ivan Savenko
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42df5626d9
Added Color class to replace SDL_Color
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2 years ago |
Ivan Savenko
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3acee297be
CShowableAnim is now time-based with timing matching H3
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2 years ago |
Ivan Savenko
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8ed115a628
Fix ios compile
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2 years ago |
Ivan Savenko
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ee7a573cb8
Refactoring of SDL API usage:
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2 years ago |
Dydzio
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3596d167a7
Adjust code to develop + change place in code where alpha is applied
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2 years ago |
Dydzio
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9e7e649d37
Gradual fade-in of built building
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2 years ago |
Ivan Savenko
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bb65246aa3
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2 years ago |
Ivan Savenko
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8b207fae63
ECreatureAnimType enum -> enum class
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2 years ago |
nordsoft
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b1f2c7aed4
Team alignments implemented
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2 years ago |
Ivan Savenko
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1dea1854ae
Moved battle animation enum's into new file
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2 years ago |
Ivan Savenko
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a512e0d58f
Fixed ugly solid-white status bars in pregame, removed operator* from
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3 years ago |
Arseniy Lartsev
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c502cfc223
Added constructor with target size argument for CAnimImage
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5 years ago |
Alexander Shishkin
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75f8c8b29a
Gui cleanup4 (#446)
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7 years ago |