Commit History

Author SHA1 Message Date
  Ivan Savenko 0fd966818f Remove 'visible' property from images, replaced with enable/disabled 2 years ago
  Alexander Wilms 466cdb9d2b client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char') 2 years ago
  SoundSSGood 068a7d5d4a crash fixed 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 years ago
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
  Ivan Savenko fa496628f2 Separated timer updates from rendering in adventure map and town screen 2 years ago
  Ivan Savenko 7228b08d1d Implemeted runtime generation of player-colored background texture 2 years ago
  Ivan Savenko d4098059b8 Proper support for player-colored buttons in UI 2 years ago
  Ivan Savenko a015bf6507 Initial part of dynamically-sized adventure map: 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Konstantin 40222e3f77 vcmi: fix week animation 2 years ago
  Ivan Savenko 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations 2 years ago
  Ivan Savenko c3a2dee45a Code cleanup 2 years ago
  Ivan Savenko e14290fde0 Removed loading of images from file into SDL_Surface 2 years ago
  Ivan Savenko 87218c63c4 CPicture now uses IImage internally 2 years ago
  Ivan Savenko e35a669eeb Refactoring of CPicture class to improve encapsulation 2 years ago
  Ivan Savenko 42df5626d9 Added Color class to replace SDL_Color 2 years ago
  Ivan Savenko 3acee297be CShowableAnim is now time-based with timing matching H3 2 years ago
  Ivan Savenko 8ed115a628 Fix ios compile 2 years ago
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 years ago
  Dydzio 3596d167a7 Adjust code to develop + change place in code where alpha is applied 2 years ago
  Dydzio 9e7e649d37 Gradual fade-in of built building 2 years ago
  Ivan Savenko bb65246aa3 Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2 years ago
  Ivan Savenko 8b207fae63 ECreatureAnimType enum -> enum class 2 years ago
  nordsoft b1f2c7aed4 Team alignments implemented 2 years ago
  Ivan Savenko 1dea1854ae Moved battle animation enum's into new file 2 years ago
  Ivan Savenko a512e0d58f Fixed ugly solid-white status bars in pregame, removed operator* from 3 years ago
  Arseniy Lartsev c502cfc223 Added constructor with target size argument for CAnimImage 5 years ago
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 years ago