Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 685deddac1 Start spell-relatet files reorganisation %!s(int64=10) %!d(string=hai) anos
  AlexVinS aa5e9fc959 get rid of global debug macros. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2b88a914ff Fix client build %!s(int64=11) %!d(string=hai) anos
  AlexVinS 3bca68fd2d Initial refactoring %!s(int64=11) %!d(string=hai) anos
  Patrick Simmons 407755ee77 Minor multiplayer load bugfixes %!s(int64=11) %!d(string=hai) anos
  Patrick Simmons 1dabdf7b3a Minor fixes to multiplayer load game support %!s(int64=11) %!d(string=hai) anos
  Patrick Simmons 6aa3c11084 SUCCESS! %!s(int64=11) %!d(string=hai) anos
  Patrick Simmons 7babdccd59 This is very wrong but works better than anything else I've tried. %!s(int64=11) %!d(string=hai) anos
  Patrick Simmons 41da0ad2e6 multiplayerload changes (committing so I can revert...) %!s(int64=11) %!d(string=hai) anos
  Patrick Simmons 3685e96042 Revert "multiplayer load changes" %!s(int64=11) %!d(string=hai) anos
  Patrick Simmons 99a63c4bbd multiplayer load changes %!s(int64=11) %!d(string=hai) anos
  Patrick Simmons cfa6f46d62 VERY buggy, unusable, but progress is being made... %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko de9c5b1af7 Merge branch 'develop' of github.com:karol57/vcmi into karol57-develop %!s(int64=11) %!d(string=hai) anos
  Karol 53ab0593b7 VCMIDirs update #6 %!s(int64=11) %!d(string=hai) anos
  Karol 1b6f2ea3b7 VCMIDirs update #5 fix %!s(int64=11) %!d(string=hai) anos
  Karol a302f6c7ad VCMIDirs update #3 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b2e8c92383 Cleanup: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7f276185bd Moving files: %!s(int64=11) %!d(string=hai) anos
  Ilya Zhuravlev db7cd79cf7 Android port. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko d2ae847ecf - files in local directories (saves & configs) now always have higher %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes %!s(int64=11) %!d(string=hai) anos
  Michał W. Urbańczyk 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 %!s(int64=11) %!d(string=hai) anos
  Michał W. Urbańczyk 55165a8535 Fixed #1686. Compatibility measures to be removed later, when format changes become to big. %!s(int64=11) %!d(string=hai) anos
  beegee1 d4fd361d4b - fixed #1643 -> hero placeholder handling %!s(int64=11) %!d(string=hai) anos