Commit History

Autor SHA1 Mensaxe Data
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 e4ac0d4370 Editor prerequisites [part 2] (#889) %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 665bd4346e Fix getting battlefield crash %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 3b1d271ae0 allow configurable battleground graphics %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov 0427fa45dd Fix: Terrain description should be shown correctly %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov f15cadc87b Implement configurable object sounds: ambient, visit and removal %!s(int64=8) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 70a092f58c [Refactoring] use virtual method for object specific actions when new map object is created %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future %!s(int64=9) %!d(string=hai) anos
  AlexVinS dc5ad7d7b3 Make string instance names persistent %!s(int64=9) %!d(string=hai) anos
  AlexVinS ac281f3fec Tweaks %!s(int64=9) %!d(string=hai) anos
  AlexVinS dd1aabbe23 Use JsonSerializeFormat for map objects %!s(int64=9) %!d(string=hai) anos
  AlexVinS 483276b128 Merge fixes %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 3926920103 Rename radious -> radius %!s(int64=9) %!d(string=hai) anos
  AlexVinS f9d0b20234 CGMine, CGArtifact, CGGarrison serialization %!s(int64=9) %!d(string=hai) anos
  AlexVinS a638d0cd51 Creature set serialization %!s(int64=9) %!d(string=hai) anos
  AlexVinS f33bcee84c post-merge fixes %!s(int64=10) %!d(string=hai) anos
  AlexVinS 947edc0693 Merge branch 'develop' into feature/VCMIMapFormat1 %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9cc3dae5fe Started working on objects serialization %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 01c5bc25e5 Move TTeleportExitsList to CObjectHandler.h %!s(int64=10) %!d(string=hai) anos
  Karol c16e7d4bcf VCMIDirs update #4 %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 57fa905a2b Something that compiles. %!s(int64=11) %!d(string=hai) anos