Commit History

Auteur SHA1 Bericht Datum
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 jaren geleden
  ArseniyShestakov b2e1ee5363 CGameState: move two pathfinding-related functions to CPathfinderHelper 10 jaren geleden
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 jaren geleden
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option 10 jaren geleden
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. 11 jaren geleden
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 jaren geleden
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 jaren geleden
  DjWarmonger 92a62368b5 One more fix for MVS compilation 11 jaren geleden
  O01eg c6238588bd Rename new files. 11 jaren geleden
  O01eg ad84ae64b0 Clean up. 11 jaren geleden
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h 11 jaren geleden
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. 11 jaren geleden
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 jaren geleden
  DjWarmonger b368e565ab - fixed #1714 11 jaren geleden
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration 11 jaren geleden
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 jaren geleden
  DjWarmonger d085f8eee8 First implementation of fuzzy logic in VisitTile goal. 12 jaren geleden
  beegee1 2d095cf20a - Fixed days without castle counter 12 jaren geleden
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 jaren geleden
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. 12 jaren geleden
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 jaren geleden
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. 12 jaren geleden
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 jaren geleden
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 jaren geleden
  mateuszb 560315bc48 * SlotID refactoring 12 jaren geleden
  mateuszb bda766b697 * refactoring 12 jaren geleden
  alexvins 506d54478f [mingw] finally fix broken compilation after rev 3183 12 jaren geleden
  mateuszb 8a8eecd063 * refactoring 12 jaren geleden
  mateuszb d540723739 * refactoring 12 jaren geleden
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 jaren geleden