AlexVinS
							
						 | 
						
							
							
								c9a3d92ff3
							
							cleanup
						 | 
						9 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								9db3bfcbf2
							
							Merge pull request #212 from vcmi/refactoring/serialization2
						 | 
						9 years ago | 
					
				
					
						
							
								   Vadim Markovtsev
							
						 | 
						
							
							
								ab7a0d64eb
							
							Fix formatting
						 | 
						9 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5b76c3f4eb
							
							Rebase of codebase changes for refactored serializer
						 | 
						9 years ago | 
					
				
					
						
							
								   Vadim Markovtsev
							
						 | 
						
							
							
								7ac4e6ed18
							
							Fix freshly recruited hero phantom in castle entrance
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								99dcb44851
							
							Add option hideSystemMessages to hide server messages on client
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								9ab7650746
							
							SetHeroesInTown: properly update all client interfaces in multiplayer
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								5a387cdaf1
							
							Town: update appearance in applyGs to avoid desyncs. Fix issue 2464
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								10dbbead2d
							
							Fix indentation of logging code and around it
						 | 
						9 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								c550484613
							
							Merge pull request #181 from vcmi/feature/drawbridgeMechanics
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								c5cfc8467f
							
							Battles: change naming from drawbridge to gate for everything
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								422d5cabdf
							
							CBattleInterface: first pass on client drawbridge visualization
						 | 
						9 years ago | 
					
				
					
						
							
								   Zyx-2000
							
						 | 
						
							
							
								70e3c81b9f
							
							Replaced CFileInfo with more correct and efficient alternative
						 | 
						9 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7b5a7f43ad
							
							Removed includes of CGameState from headers
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								a49950e958
							
							Fix 2292. Fix chat on adventure map, increase maxOutputPerLine
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f99bf099ca
							
							Made player interface tolerant to active stack removal.
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								ec879046ca
							
							Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								18535db0ef
							
							Add TeleportDialog and CTeleportDialogQuery
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f4c683cd5e
							
							Move VievXXX logic to server side (except expert ViewEarth)
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								685deddac1
							
							Start spell-relatet files reorganisation
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								447c4603a2
							
							Fade-in fixes;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								e64c08df27
							
							Initial;
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6c0c03d74b
							
							Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								78709e223b
							
							Breaking things - trying to remove server-side knowledge of selected objects
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b1285bc506
							
							Merged GUI refactoring into develop, fixed conflicts
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								5139378319
							
							- migrated boost::function/ref/bind to std:: variants
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								647b9c683f
							
							Reorganized client source tree:
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								83099fdb78
							
							Moved all non-window GUI elements out from GUI classes file. TODO: reorganize source tree
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								195eae48ca
							
							Merge branch 'develop' into SDL2
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								32240da34e
							
							Reduced number of #include's in headers. May break compilation on Win
						 | 
						11 years ago |