Commit History

Author SHA1 Message Date
  Andrey Filipenkov 2a43b7cfbc display owner of ownable objects in tooltip 3 years ago
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator 3 years ago
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 3 years ago
  Ivan Savenko f51b3bca57 use JsonKey or NameTranslated instead of ambiguos Name 3 years ago
  Ivan Savenko 7c7ae26e67 Map/Road/River identifiers are now private members 3 years ago
  Ivan Savenko 64885bdf6b Better names for terrain parameters. Support for new movement sounds. 3 years ago
  Ivan Savenko b6b6063505 Fix positioning of heroes after release from prisons 3 years ago
  Andrii Danylchenko 6cbaa40e29 #1065 - fix random hero initial position 3 years ago
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Tomasz Zieliński 494b0f0226 First version that compiles 3 years ago
  Nordsoft91 e4ac0d4370 Editor prerequisites [part 2] (#889) 3 years ago
  DjWarmonger 3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) 3 years ago
  Tomasz Zieliński efb6580958 Fix for mislaced hero rescued from Prison - https://bugs.vcmi.eu/view.php?id=3227 3 years ago
  Andrii Danylchenko 3b1d271ae0 allow configurable battleground graphics 3 years ago
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 years ago
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. 5 years ago
  John Bolton a05ae78e67 Fixed lots of warnings. 5 years ago
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
  Arseniy Shestakov f15cadc87b Implement configurable object sounds: ambient, visit and removal 8 years ago
  AlexVinS 15138c23de Finished conversion to new logging API 8 years ago
  AlexVinS 61e241308d Logging cleanup 8 years ago
  AlexVinS 70a092f58c [Refactoring] use virtual method for object specific actions when new map object is created 8 years ago
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 years ago
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 years ago
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 10 years ago
  AlexVinS d2f04332d0 Load object appearance and pos before addNewObject call, it is required for block-visit calculation. 10 years ago
  AlexVinS 4bcfb8c27d Draft of new Event conditions 10 years ago