Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko d2839c8e52 Rewardable object randomization is now always server-sided hai 1 ano
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library hai 1 ano
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling hai 1 ano
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static hai 1 ano
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 03e1169781 Reduced number of accesses to CGObjectInstance::subID %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  nordsoft 9984351302 Fix object clearing %!s(int64=2) %!d(string=hai) anos
  nordsoft c4cf2a100b Fix behavior for hero bought in town tavern %!s(int64=2) %!d(string=hai) anos
  nordsoft c4242c16ad Compiling code %!s(int64=2) %!d(string=hai) anos
  nordsoft f9767a3179 Initial implementation for rewardable town building %!s(int64=2) %!d(string=hai) anos
  nordsoft 2adcc89a0d Rewardable town buildings prototype %!s(int64=2) %!d(string=hai) anos
  nordsoft 421bbab1cc Split CGTownInstance file %!s(int64=2) %!d(string=hai) anos