Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Ivan Savenko
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e71bace8e3
- fixed crash on missing icons
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12 years ago |
Ivan Savenko
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3285f1910b
- finally, solution for imageIndex fields. All image lists will be generated in runtime
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12 years ago |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 years ago |
Ivan Savenko
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8ffd482324
- gcc compile fix
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12 years ago |
Ivan Savenko
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b5ebf443fc
- all fonts handling is now in new file, UIFramework/Fonts.cpp/h
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13 years ago |
Ivan Savenko
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c764ce6ebe
- one more unitialized memory crash (#1163)
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13 years ago |
Ivan Savenko
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e695f1ad63
- fixed slow hero screen (not specific to it, but most notable here)
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13 years ago |
Ivan Savenko
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c9dd80ea6d
- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
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13 years ago |
Ivan Savenko
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1fdacc4085
- fixes #1086
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13 years ago |
Ivan Savenko
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708ad6ac7f
- music player uses URI's instead of enum from music base
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13 years ago |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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13 years ago |
Ivan Savenko
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b3c17d2788
large filesystem update. Filesysytem is now fully functional, everything should work.
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13 years ago |
Ivan Savenko
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613172fa45
- fixed #582, #1019 and #1022
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13 years ago |
Ivan Savenko
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8c6965c5ee
- shadows for CWindowObject-based windows
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13 years ago |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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13 years ago |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 years ago |
Ivan Savenko
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97aeaa9f28
- moved ColorPutter's to separate SDL_Pixels.h file
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13 years ago |
Michał W. Urbańczyk
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 years ago |
Ivan Savenko
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dbc603b7d7
- fixed crash on opening spellbook during enemy turn
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13 years ago |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
Ivan Savenko
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0f2e00c780
-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
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14 years ago |
Frank Zago
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8403d177aa
Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines.
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14 years ago |
Ivan Savenko
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d113517db4
- fixed #108, #798, #810
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14 years ago |
Frank Zago
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d8249d007f
Replaced a few iterators with BOOST_FOREACH.
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14 years ago |