提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 年之前
  Ivan Savenko e71bace8e3 - fixed crash on missing icons 12 年之前
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 年之前
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 年之前
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 年之前
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年之前
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
  Ivan Savenko 8ffd482324 - gcc compile fix 12 年之前
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h 13 年之前
  Ivan Savenko c764ce6ebe - one more unitialized memory crash (#1163) 13 年之前
  Ivan Savenko e695f1ad63 - fixed slow hero screen (not specific to it, but most notable here) 13 年之前
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 年之前
  Ivan Savenko 1fdacc4085 - fixes #1086 13 年之前
  Ivan Savenko 708ad6ac7f - music player uses URI's instead of enum from music base 13 年之前
  Ivan Savenko e67f8afdd9 - removed multiple unused files 13 年之前
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 年之前
  Ivan Savenko 613172fa45 - fixed #582, #1019 and #1022 13 年之前
  Ivan Savenko 8c6965c5ee - shadows for CWindowObject-based windows 13 年之前
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 年之前
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. 13 年之前
  Ivan Savenko 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file 13 年之前
  Michał W. Urbańczyk 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 13 年之前
  Ivan Savenko dbc603b7d7 - fixed crash on opening spellbook during enemy turn 13 年之前
  beegee1 156aa6e4d9 * Updated class - file - handling 14 年之前
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory 14 年之前
  Frank Zago 8403d177aa Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines. 14 年之前
  Ivan Savenko d113517db4 - fixed #108, #798, #810 14 年之前
  Frank Zago d8249d007f Replaced a few iterators with BOOST_FOREACH. 14 年之前