Histórico de commits

Autor SHA1 Mensagem Data
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 anos atrás
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 anos atrás
  Michał W. Urbańczyk c698181c4c * simple mechanism for detecting desync after init 13 anos atrás
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 anos atrás
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 anos atrás
  Michał W. Urbańczyk f2642cb62c Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI. 13 anos atrás
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn 13 anos atrás
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 anos atrás
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 14 anos atrás
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 anos atrás
  beegee1 156aa6e4d9 * Updated class - file - handling 14 anos atrás
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 anos atrás
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 anos atrás
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory 14 anos atrás
  ori.bar ebacb433fe auto_ptr -> shared_ptr see http://gcc.gnu.org/onlinedocs/libstdc++/manual/auto_ptr.html 14 anos atrás
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. 14 anos atrás
  Frank Zago 2ae53395d7 Removed duplicate function initVillagesCapitols(), and simplified its clone loadTownDInfos(). 14 anos atrás
  Michał W. Urbańczyk d71ed76a0f Fixed villages/capitols not appearing. 14 anos atrás
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. 14 anos atrás
  Michał W. Urbańczyk 20a53b04fd Removed object recycling that was causing #796. Fixed text nr typo. 14 anos atrás
  Frank Zago d49058049e Created towns_defs.json from townsDefs.txt. 14 anos atrás
  Michał W. Urbańczyk 4f20c5a376 Fixed #731. 14 anos atrás
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 anos atrás
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 anos atrás
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. 14 anos atrás
  Ivan Savenko 48e79b163c - missed file from previous commit 14 anos atrás
  Michał W. Urbańczyk 212bc13ad6 Fixed #755 and #759. 14 anos atrás
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 anos atrás
  DjWarmonger 361e58eddb Applied patch from #749 14 anos atrás
  Frank Zago 4b7d0f3092 Partial integration of Android patches, from Pelya. 14 anos atrás