|  Ivan Savenko | 2c05f588fd
							
							Moved CBattleRenderer into a separate file | il y a 2 ans | 
				
					
						|  Ivan Savenko | 1b4c5be4de
							
							Implemented proper rendering order generation for battlefield objects | il y a 2 ans | 
				
					
						|  Ivan Savenko | 58ba5f1aee
							
							Fixes to effects of earthquake, obstacle-creating and offensive spells | il y a 2 ans | 
				
					
						|  Ivan Savenko | 215932b520
							
							Fix compile after merge | il y a 2 ans | 
				
					
						|  Ivan Savenko | 5094fab4d9
							
							Refactoring of spell animations, multiple fixes for spell visuals | il y a 2 ans | 
				
					
						|  Ivan Savenko | 92ca0d9877
							
							cleared up rendering of tower shooters | il y a 2 ans | 
				
					
						|  Ivan Savenko | 6d4bcba842
							
							Fix moat rendering position | il y a 2 ans | 
				
					
						|  Ivan Savenko | 8a059301d2
							
							Fix blitting order of battlefield objects | il y a 2 ans | 
				
					
						|  Ivan Savenko | 9f21569a79
							
							Next batch of siege fixes | il y a 2 ans | 
				
					
						|  Ivan Savenko | 35576834c9
							
							Fixing sieges, part 1 | il y a 2 ans | 
				
					
						|  Ivan Savenko | e76cd1b6a7
							
							Bugfixing: fix crashes on battle start & most noticeable glitches | il y a 2 ans | 
				
					
						|  Ivan Savenko | 0cae259f53
							
							Most of rendering in BattleInt is done via canvas | il y a 2 ans | 
				
					
						|  Ivan Savenko | 6b3beb05e5
							
							BattleInt split is finished, start of refactoring: | il y a 2 ans | 
				
					
						|  Ivan Savenko | b01737daf2
							
							Moved stacks & animations handling into a separate class | il y a 2 ans | 
				
					
						|  Ivan Savenko | 3c5858f01e
							
							Separated battlefield background&hexes handling into a new class | il y a 2 ans | 
				
					
						|  Ivan Savenko | 9c2a6dc9fc
							
							moved battle obstacle handling into separate class | il y a 2 ans | 
				
					
						|  Ivan Savenko | a65dd0726d
							
							Separated siege-related part of BattleInterface into separate class | il y a 2 ans | 
				
					
						|  Ivan Savenko | bd1b2e4977
							
							Battle Interface refactoring: separated projectile handling into a | il y a 2 ans |