Commit History

Autor SHA1 Mensaxe Data
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList %!s(int64=9) %!d(string=hai) anos
  AlexVinS 53fbf88316 Spell cast logging refactored. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 62abde6c46 Prepare battle log for spell-cast on server side. %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov bf6ad4e783 More fixes for uninitialized fields part 2 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 2e70d29479 CGameHandler::applyBattleEffects: improve Fire Shield support %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4bf9036c7b Ensure that ghost stacks are created only by BattleStacksRemoved packet. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 97504364e4 Rtmoved unused method BattleInfo::getStackT %!s(int64=9) %!d(string=hai) anos
  AlexVinS 5df8d1cbd0 Update low level battle stacks accessor for ghost selection support. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 47b619a543 Centralize GHOST state handling %!s(int64=9) %!d(string=hai) anos
  AlexVinS 9036d39241 Do not remove battle stacks, make them ghosts instead. %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov c550484613 Merge pull request #181 from vcmi/feature/drawbridgeMechanics %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c5cfc8467f Battles: change naming from drawbridge to gate for everything %!s(int64=9) %!d(string=hai) anos
  AlexVinS 16e0d18880 Added special slots for war machines and arrow towers %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 1e008b9756 SiegeInfo: add foundation for drawbridge mechanics support %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 29a7934a99 Refactoring: avoid using namespace when it's not absolutely needed %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 05a34fb417 Use "Favorable" instead of "Favourable" everywhere for consistency %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 660203b436 Tweak BattleSpellCastParameters %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2b434111bf More hero|creature casting unification %!s(int64=10) %!d(string=hai) anos
  AlexVinS a1e06aa217 Unify LIFE_DRAIN and Tent healing with magic healing %!s(int64=10) %!d(string=hai) anos
  AlexVinS f66c29ea3b fix comments %!s(int64=10) %!d(string=hai) anos
  AlexVinS 05e52993fd Simplified healed HP calculation %!s(int64=10) %!d(string=hai) anos
  AlexVinS bd70f672c3 fix 1814 %!s(int64=10) %!d(string=hai) anos
  AlexVinS 466ddb37b3 fix 1556 %!s(int64=10) %!d(string=hai) anos
  AlexVinS 3ed3f1fa13 Use json configuration for special spell effect duration %!s(int64=10) %!d(string=hai) anos
  AlexVinS fb5903d610 Initial experiments on hero & creature casting unification %!s(int64=10) %!d(string=hai) anos
  AlexVinS 685deddac1 Start spell-relatet files reorganisation %!s(int64=10) %!d(string=hai) anos