|  Ivan Savenko | 2c2bec791c
							
							Fixes and cleanup of game client network shutdown and restart | 1 年之前 | 
				
					
						|  Ivan Savenko | 03fcfe3392
							
							Use std::byte in serializer | 1 年之前 | 
				
					
						|  Ivan Savenko | 29c0989849
							
							Use std::byte to manage network data | 1 年之前 | 
				
					
						|  Ivan Savenko | 322c5faf63
							
							Merge remote-tracking branch 'vcmi/develop' into lobby | 1 年之前 | 
				
					
						|  Ivan Savenko | 388ca6e776
							
							Added list of active accounts and rooms to UI. Added room creation logic | 1 年之前 | 
				
					
						|  Ivan Savenko | fc4ae3bd8c
							
							Merge remote-tracking branch 'vcmi/develop' into lobby | 1 年之前 | 
				
					
						|  Ivan Savenko | 0c07384293
							
							Refactoring of serialization versioning handling | 1 年之前 | 
				
					
						|  Ivan Savenko | 80e960bc8e
							
							Finalized new TCP networking API | 1 年之前 | 
				
					
						|  Ivan Savenko | 22f0ca67c6
							
							Fix connection to game lobby & map load | 1 年之前 | 
				
					
						|  Ivan Savenko | 0a1153e1c6
							
							Switch client-server communication to new API | 1 年之前 | 
				
					
						|  Ivan Savenko | 60ffb81b33
							
							Replaced remaining placeholder code with callbacks | 1 年之前 | 
				
					
						|  Ivan Savenko | 84d9078bd9
							
							Throw exception instead of failing with SIGSEGV | 1 年之前 | 
				
					
						|  Ivan Savenko | a1f4748bbc
							
							Fix socket shutdown | 1 年之前 | 
				
					
						|  Ivan Savenko | 5d16f035d7
							
							Workaround for crash on winning the game | 1 年之前 | 
				
					
						|  Ivan Savenko | a6f37b7cd7
							
							Fixed few more memory leaks in client | 1 年之前 | 
				
					
						|  Ivan Savenko | 5c810df36f
							
							Reorganized types registration code | 2 年之前 | 
				
					
						|  Ivan Savenko | 7f72f7a82c
							
							Cleanup server connection code a bit | 2 年之前 | 
				
					
						|  Ivan Savenko | 85262cf4f5
							
							Moved CGameState files into a separate directory | 2 年之前 | 
				
					
						|  Ivan Savenko | acac42291e
							
							Remove excessive CMap.h includes | 2 年之前 | 
				
					
						|  Ivan Savenko | ea1d177c9b
							
							Fixed false error messages on game startup | 2 年之前 | 
				
					
						|  Konstantin | 8661496f6c
							
							vcmi: modernize lib/serializer | 2 年之前 | 
				
					
						|  Andrii Danylchenko | a954cc08fb
							
							Made intermediate class to hide some implementation details from header. | 2 年之前 | 
				
					
						|  Andrii Danylchenko | c271f9187f
							
							Connection buffered read cpack. | 2 年之前 | 
				
					
						|  Andrii Danylchenko | cb13064a62
							
							Socket buffered write. Write full cpack at once | 2 年之前 | 
				
					
						|  Andrey Filipenkov | 35e1b86683
							
							remove no longer needed adjustments | 3 年之前 | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 年之前 | 
				
					
						|  Andrey Filipenkov | dde9a5d5d2
							
							todo updates | 4 年之前 | 
				
					
						|  Andrey Filipenkov | 2e18299897
							
							make server a static lib, run it in a separate thread | 4 年之前 | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 年之前 | 
				
					
						|  Karlis Senko | 224ea28433
							
							Fix various memory errors related to server and connections. | 7 年之前 |