Ivan Savenko
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2c2bec791c
Fixes and cleanup of game client network shutdown and restart
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1 жил өмнө |
Ivan Savenko
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45a3d04d25
Fix simturns termination check
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1 жил өмнө |
Ivan Savenko
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8303ce5d13
Added option to ignore guards in pathfinder
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1 жил өмнө |
Ivan Savenko
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cd526a5e15
Send notifications when simultaneous turns end
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1 жил өмнө |
Ivan Savenko
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a3adfcf7a7
Do not attempt to start a new turn on game end
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1 жил өмнө |
Ivan Savenko
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80b82cc026
Remove invalid assert - may trigger on human player defeat
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1 жил өмнө |
Ivan Savenko
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18c0217679
Relaxed ordering requirements - player can start turn even if players
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1 жил өмнө |
Ivan Savenko
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b88a8da4e8
Split off some netpack structures into separate files
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2 жил өмнө |
nordsoft
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d7d435dcb7
Add game pause
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2 жил өмнө |
Ivan Savenko
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5b21a5ffbc
Simturn duration is now part of StartInfo
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2 жил өмнө |
Ivan Savenko
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a9dbd08dec
Compute player contacts only once on turn start
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2 жил өмнө |
Ivan Savenko
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623fb2a63e
Do not allow visiting objects blocked by visit of another player
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2 жил өмнө |
Ivan Savenko
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541f7590c5
Add simple detection of player-player contact
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2 жил өмнө |
Ivan Savenko
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64c43c91dc
Added hardcoded min/max simturns duration
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2 жил өмнө |
Ivan Savenko
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b2f30f78fa
Allow one AI and human to act simultaneously
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2 жил өмнө |
Ivan Savenko
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219f81d28b
Added explicit "PlayerEndsTurn" netpack
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2 жил өмнө |
nordsoft
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98f7ed9dfd
Implement player start turn query
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2 жил өмнө |
Ivan Savenko
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edd029c79c
Replace "currentPlayer" from gamestate with "activePlayers"
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2 жил өмнө |
Ivan Savenko
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940bdcee3e
Fixes according to review
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2 жил өмнө |
Ivan Savenko
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f9410145d6
Fix handling of "7 days without town" loss condition
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2 жил өмнө |
Ivan Savenko
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a19cdb57ba
Fix handling of turn order in case of player defeat
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2 жил өмнө |
Ivan Savenko
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d83aa828f6
Fix turn ending
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2 жил өмнө |
Ivan Savenko
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c4bc6840ea
Moved management of turn order into a new class
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2 жил өмнө |