Ivan Savenko
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1f513fd280
Extracted event management from GuiHandler and CIntObject
|
il y a 2 ans |
Ivan Savenko
|
e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
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il y a 2 ans |
Ivan Savenko
|
7838190ef4
Moved window stack management from GuiHandler to new class
|
il y a 2 ans |
Ivan Savenko
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c5a48a01ce
Remove no longer used code
|
il y a 2 ans |
Ivan Savenko
|
dea10e6091
Use more descriptive names for hotkeys
|
il y a 2 ans |
Ivan Savenko
|
832e56e005
Implementation of (very basic) shortcuts system
|
il y a 2 ans |
Ivan Savenko
|
cfcaf5cbb6
renamed keyDown -> keyPressed
|
il y a 2 ans |
Ivan Savenko
|
d4fba3787c
Removed usage of SDL_KeyboardEvent from UI code
|
il y a 2 ans |
Ivan Savenko
|
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
|
il y a 2 ans |
Ivan Savenko
|
9c3030603d
Removed most SDL includes from headers, removed SDL int's
|
il y a 2 ans |
Ivan Savenko
|
e35a669eeb
Refactoring of CPicture class to improve encapsulation
|
il y a 2 ans |
Ivan Savenko
|
325c29da0d
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
|
il y a 2 ans |
Ivan Savenko
|
d29c9d6445
Fortify CLabel interface to prevent unchecked access
|
il y a 2 ans |
Ivan Savenko
|
864990db13
Implemented Bloodlust & Petrification effect
|
il y a 2 ans |
Ivan Savenko
|
0cae259f53
Most of rendering in BattleInt is done via canvas
|
il y a 2 ans |
Ivan Savenko
|
abb553d975
Next step of code refactoring:
|
il y a 2 ans |
John Bolton
|
a05ae78e67
Fixed lots of warnings.
|
il y a 5 ans |
Dydzio
|
c428e326b9
Optimize button responsiveness during pregame options
|
il y a 6 ans |
Alexander Shishkin
|
75f8c8b29a
Gui cleanup4 (#446)
|
il y a 7 ans |
Arseniy Shestakov
|
4af288aee4
Refactoring of main menu related code
|
il y a 7 ans |
Alexander Shishkin
|
5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
il y a 7 ans |
Arseniy Shestakov
|
ac66fc7f42
Full rework of pre-game interface and networking
|
il y a 7 ans |