Commit History

Author SHA1 Message Date
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 year ago
  Ivan Savenko b84af1a6de Significantly simplify packs applying 1 year ago
  Laserlicht a42afa2910 code review 1 year ago
  Laserlicht da64991fd9 fix 1 year ago
  Laserlicht f42f1de347 extended statistic: Button and data transfer 1 year ago
  Laserlicht acf2e0eef1 fix 1 year ago
  Laserlicht 9ceb1c567d highscore refactoring 1 year ago
  Laserlicht 4f0c3a3608 Merge branch 'develop' into handicap 1 year ago
  Laserlicht 3e5df61946 code review 1 year ago
  Laserlicht 6e68dee955 fix 1 year ago
  Laserlicht 53c0d20a57 fix campaign highscores 1 year ago
  Laserlicht fa7153b577 fix 1 year ago
  Laserlicht 832e1531fc handycap percent 1 year ago
  Laserlicht 8edf77afcc basic handicap support 1 year ago
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: 1 year ago
  Ivan Savenko e89e5d2127 Rename for clarity 1 year ago
  Ivan Savenko 80acd7e77c Simplified and fixed server restart procedure: 1 year ago
  Ivan Savenko 4ed961fb96 Partially unified handling of pregame and in-game chats 1 year ago
  Ivan Savenko 9ebd194ab1 Merge pull request #3609 from IvanSavenko/single_process 1 year ago
  Ivan Savenko 7c34d48258 Minor fixes and corrections to network-related code. No functionality 1 year ago
  Ivan Savenko 0fc0ad238b Fixes for server shutdown logic, implemented connection aborting for 1 year ago
  Ivan Savenko 0d263c5571 Implemented option to run server as a thread with shared VLC 1 year ago
  Ivan Savenko 38ba42ef7a Rename 'c' to 'logicConnection' 1 year ago
  Ivan Savenko 1a144fc516 Some progress on private rooms support 1 year ago
  Ivan Savenko d4bedd8d8d Fixed handling of match server crash 1 year ago
  Ivan Savenko 7dee24edae Cleanup 1 year ago
  Ivan Savenko bd4c7e3ac0 Added LobbyPrepareStartGame pack to replace old workarounds 1 year ago
  Ivan Savenko 2c2bec791c Fixes and cleanup of game client network shutdown and restart 1 year ago
  Ivan Savenko 29c0989849 Use std::byte to manage network data 1 year ago
  Ivan Savenko c5c46a7c9a Implemented connecting to server via proxy 1 year ago